WIP Beta released NodeBeam Editor v 0.37

Discussion in 'Utilities and programming' started by Masa, Jan 17, 2014.

Thread Status:
Not open for further replies.
  1. fufsgfen

    fufsgfen
    Expand Collapse

    Joined:
    Jan 10, 2017
    Messages:
    6,782
    QT5 is that monstrosity that makes it 'easy' to write C++ programs. Trouble is, it comes with gigametricton of libraries bundled together that make hello world program to be something like 65 megabytes as .exe and perform a lot slower than visual studio or especially some other outdated solutions (Likes Sally IDE and GUI building component of that).

    So QT5 is IDE + development environment + ton of stuff, really nice for programmer, but seems to be that all cross platform things are apalling in how many milliseconds it take after click of button to action to start.

    I did once a lottery number generator in Visual studio C# and C++, QT5 and with SallyIDE, last one was tiny in size and performance was out of this world compared to other ones, sadly SallyIDE route is fairly limited as ide + gui building part have not seen much of development.

    Anyway it might be that source needs to be build in QT5 and probably in correct version of it as these things tend to be annoying in that, too old or too new version and things break. There used to be free QT5 back in old days, but I haven't done anything for more than 10 years either.
     
    • Informative Informative x 2
  2. yeetedon2000

    yeetedon2000
    Expand Collapse

    Joined:
    Nov 3, 2020
    Messages:
    2
    Can you add a ctrl+z function also can you add a function that subdivides beamns and nodes like the subdivide tool(i'm sure you've used blender before but just in case it basically splits a square into 4 squares without changing the structure.)
     
  3. atv_123

    atv_123
    Expand Collapse

    Joined:
    Aug 5, 2012
    Messages:
    1,710
    Hello... I see your new here. Unfortunately the creator of this tool hasn't updated it since 2015, so while these are good suggestions, unfortunately I don't think they will come to fruition.
     
    • Like Like x 1
    • Agree Agree x 1
  4. G-Farce

    G-Farce
    Expand Collapse

    Joined:
    Apr 1, 2016
    Messages:
    585
    The editor has issues once you get used to em though, you can do most of what you need. Figuring out how to use it is the frustrating part
     
  5. Agent_Y

    Agent_Y
    Expand Collapse
    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,056
    Who needs a dedicated Jbeam editor, real men use notepad lol
     
    • Like Like x 3
  6. G-Farce

    G-Farce
    Expand Collapse

    Joined:
    Apr 1, 2016
    Messages:
    585
    LOL

    I use both. Notepad+ is very handy but I still need the beam visualiser to see where everything is
     
    • Like Like x 1
    • Agree Agree x 1
  7. lion700

    lion700
    Expand Collapse

    Joined:
    Jul 3, 2021
    Messages:
    10
    i want some help about the build pls
    1. how to select a beam
    2. add a triangle
    3.add a wheel
    4. add mirrors
    5. build motor part
    6. select the maerial (ex. iron and strong iron)
    7. how to create the connections between pieces, for example at the hood, which can only be detached from the car in an impact
    im so noob at this
     
  8. Szymon2007

    Szymon2007
    Expand Collapse

    Joined:
    Nov 30, 2017
    Messages:
    745
    mate
    stop
    bumping
    old
    ass
    threads
    if you want to start modding get:
    a) something that can run beamng 0.23
    b)beamng
    c)a nice headstart by making configs/skins/basic parts like bumpers
     
  9. lion700

    lion700
    Expand Collapse

    Joined:
    Jul 3, 2021
    Messages:
    10
    1. i have bmg drive 0.10 for my old gpu
    2. i have bmg
    3. where i can found it
     
  10. Szymon2007

    Szymon2007
    Expand Collapse

    Joined:
    Nov 30, 2017
    Messages:
    745
    1. you need the current version so your mods work for literally everyone who doesnt use a nvidia 8600gt or some shit
    2. cool
    3. what
    you need to learn to make mods by making simpler mods?
     
  11. lion700

    lion700
    Expand Collapse

    Joined:
    Jul 3, 2021
    Messages:
    10
    yes );
     
  12. G-Farce

    G-Farce
    Expand Collapse

    Joined:
    Apr 1, 2016
    Messages:
    585
    Unfortunately nobody here uses this program anymore, so you're unlikely to get any help at all, especially in such an old thread. You're like 5 years late. ciao
     
  13. default0.0player

    default0.0player
    Expand Collapse

    Joined:
    Nov 30, 2018
    Messages:
    1,925
    Which program should be used for moving nodes now?
     
  14. Agent_Y

    Agent_Y
    Expand Collapse
    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,056
    • Like Like x 1
  15. default0.0player

    default0.0player
    Expand Collapse

    Joined:
    Nov 30, 2018
    Messages:
    1,925
Thread Status:
Not open for further replies.
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice