I had an idea pop up the other day when looking at the sky when i was out driving. Clouds tend collect at the horizon, or rather we see them more collected due to perspective. I wondered if i could do that and keep the usual clouds moving. Had to test the idea, only had access to the Tech demo, but heres what i got (high res attached): The clouds on the horizon is one texture that i use the Basic Cloud item for. The texture is attached below. The centre is completely transparent so that it will show the scatter sky im using, If i had the time id fix a better texture with just horizon clouds in a circle. Now, the Basic Clouds arent effected by TOD so thats abit sad but still, pretty neat IMO. The effects might be achieveable in some other way but just wanted to test the thought that popped up.