Okay. I wasn't complaining, or anything, I just found that slightly unrealistic and annoying. Other than that great work man!!!
its because when the roof flaps goes up when u touched something and the flaps touched the fence and flings the car
I imported Kentucky Motor Speedway from AC. Do you think you could add it to your list of tracks? There could potentially be some errors in the map since it's my first importing a track into BeamNG.
Good job but I rather you send it to me so I could get it up to a visually pleasing level so there's not so many versions. Good job though!
Kansas is up but there is no AI because they drive off course for no reason. But still, Have fun! --- Post updated --- NOW FOR DAYTONA, this will take a little while (2-3 Weeks) but it'll be worth it.
hey, hate to be a bug, but can you fix the Ai in the tracks if possible? they go slow at talladega and other tracks
The sticking problem is strictly a gen 6 mod problem as far as I can tell, I've tried other cars on all the maps and they don't stick to the walls, it's something to do with the front clip on the camaro that catches when the bumper comes off. I just try to avoid head on collisions with the wall where there's a safer barrier on the map