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WIP More train rails

Discussion in 'Utilities and programming' started by Extazy_, Nov 24, 2019.

  1. Extazy_

    Extazy_
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    Joined:
    Nov 24, 2019
    Messages:
    3
    Hi ,
    I'm creating some train tracks and modules like tram rails , diamond crossing , more realistic rails and maybe others things in the future .
    As you can see here i already did some things and the diamond crossing and tram rails are already working fine .
    Capturedcran108.png

    But as you can see too , i have a little problem with the textures . I didn't put textures on these for now but i tried to on the "realistic rails" and i ended up with this :


    That's pretty hugly so if you have any solution to this problem i would like to know how to put correctly a texture on these . For precision im making all my models with sketchup ( im too bad with others software )

    I made a switch too but i have to correct the physicals bugs and its one way only ( 2 inputs and 1 output )


    If needed i can provide the models .

    Screenshot of the train working on tram rails :


    Models of the diamond crossing and the switch are based on this pack of rails :
    https://www.beamng.com/threads/mappers-resource-functional-train-tracks.27094/

    .
    --- Post updated ---
     

    Attached Files:

    • Capturedcran107.png
    • Capturedcran106.png
    • Capturedcran107.png
    • Capturedcran111.png
    • Capturedcran105.png
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