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More detailed question about Driving Force GT input

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by RedBolide, Aug 4, 2013.

  1. RedBolide

    RedBolide
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    Apr 22, 2013
    Messages:
    362
    I've followed the wiki as accurately as I could, and used the Driving Force GT input (by Michael Wittman) as the input map. It still doesn't seem to be working. I believe I missed a step or typed something wrong, so here's what I did.
    1. I downloaded the input file from Michael, renamed it to match the GUID, and placed it in the "inputmaps" folder.
    2. I relaunched BeamNG with the steering wheel on.
    3. Nothing happens.
    I don't understand the third step in the wiki. Why do I need to find that particular area if I can't directly edit it? What does that do? Sorry if this is a really obvious question. I just really want to use my steering wheel.
    -------------------------------------------------------------------------------------------------------------------------------------------------------
    EDIT: I found the location of step 3, but it looks like it has a bunch of errors. What does this mean? There seems to be missing files.
    asdf.jpg
     

    Attached Files:

    • 9hXy3D5.jpg
    #1 RedBolide, Aug 4, 2013
    Last edited: Aug 4, 2013
  2. RedBolide

    RedBolide
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    Joined:
    Apr 22, 2013
    Messages:
    362
    I have tried setting everything up again, and it still failed. I'm not sure how to fix it. Does anyone know?
     
  3. Summerfriend

    Summerfriend
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    Aug 4, 2013
    Messages:
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    You do not edit that part in 3rd step, you need to take the information you find from the log/console into your inputmap.

    However, this is as far as I can help you - I am having the same problem of inputmap not working.
     
  4. RedBolide

    RedBolide
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    Apr 22, 2013
    Messages:
    362
    Alright. Thanks for the response. I'll keep working at it.
     
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