Unsolved missing texture on air filter

Discussion in 'Mod Support' started by Linux Doggo, Nov 18, 2022.

  1. Linux Doggo

    Linux Doggo
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    Joined:
    Jan 3, 2016
    Messages:
    193
    hello, ive been working on moving an engine from one mod to another, almost everything works flawlessly apart from one thing, mapping a texture to the air filter on a turbo, ive tried mapping it inside of a materials.cs file (ive been made aware that materials.cs is outdated, it still works on everything else so i really doubt thats the issue)

    I can also say that the .001 in the mesh names in blender are not the issue, if i change those around then those meshes disappear and blend in with another air filter mesh, i wanted to also attach the .dae that goes with the engine but the forums seem to not be uploading stuff correctly so if needed i can attach those in a mediafire link later
    --- Post updated ---
    upload_2022-11-18_20-52-18.png

    SO I dont understand how or why, but somehow the filter fixed itself.

    hey im not complaining
     

    Attached Files:

  2. Lordlichi2006

    Lordlichi2006
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    Joined:
    Apr 4, 2021
    Messages:
    812
    are you trying to use .cs materials?
    those are extremly outdated and janky

    you could take the filter model from the legran since the material is saved in common.zip thereforce it wont need any custom material
     
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