Solved Mirror mapping

Discussion in 'Mod Support' started by aljowen, Feb 5, 2017.

  1. aljowen

    aljowen
    Expand Collapse

    Joined:
    Oct 21, 2012
    Messages:
    1,677
    How do you get a mirror to display the correct fov of reflection?
    screenshot_00081.png
    In this image the centre mirror has a very low FOV which doesn't look correct, however the FOV on the side mirror is way too high. How can I fix this?

    Cheers,
    Al
     
  2. meywue

    meywue
    Expand Collapse
    Administrator
    BeamNG Team

    Joined:
    Nov 19, 2015
    Messages:
    340
    Hey,

    the only thing you can do is to change the mesh of these mirrors. Tyr to have a more convex shape for the center mirror and a more concave shape for the side mirror.
     
    • Informative Informative x 1
  3. aljowen

    aljowen
    Expand Collapse

    Joined:
    Oct 21, 2012
    Messages:
    1,677
    Ah, it would seem the issue with the side mirror is that marking edges as sharp does not effect mirrors. So while both mirrors were completely flat planes the side mirrors edges moved back to simulate the gap between the mirror and the case while the central mirrors did not.

    As a side not to anyone else searching for this or related info, to get higher resolution mirrors you need to unwrap the mirror surfaces inside your modelling software and stretch them to the full size of the mapping area.

    Thanks :)

    EDIT:
    Turns out edge split was not enabled on the mirrors, which would explain why the sharp edges did not effect anything.
     
    #3 aljowen, Feb 7, 2017
    Last edited: Feb 7, 2017
    • Informative Informative x 1
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice