I knew someone posted something like this already but cant seem to find it. Sorry. So i followed this tutorial:https://www.beamng.com/threads/tutorial-how-to-do-engine-swaps-with-pictures.56000/ to transfer the Barstows biggest engine and parts to the Miramar. 1.The radiator cooling fan and the valve on the blower just spins around the car not stays in place and spins there. In blender i ticked location rotation and the 3rd one i cant remember rn. 2. The engine the blower the trans everything is orange with the materials.cs in place How could i fix these? Thanks!
Yup i even put it in a subfolder so it doesnt affect the mirmars textures like in that picture attached...(i know the material.cs should only contain the engine bcus i only need that -right?- but i just left it like this) Thanks for looking into it! Update: I was trying out the car and stuff and hit ctrl+r to reload it. it got textures and was fine but when i was on an another map its still didnt load textures. sometimes the supercharger has textures but not the block...strange
Update time: i got the textures working somehow... just deleted the material.cs and pasted the original from the barstow files back in... the problem with the moving objects are still there i attached some pictures so you know what i am talking about the things are moving as they are should be but the valve is travelling to the back of the car with the throttle pressed and the fan is spinning out of place (see on the pic) Thanks for helping!
No the origin is in place its not rotating right under the car its rotating around with this much place. I will post a short video soon --- Post updated --- Here are the videos: Blowervalve: https://drive.google.com/file/d/1LkW5_KK2duh9lQOUzhd3xX_Oh_O8SFBe/view?usp=sharing (when it disappears i let the gas off and goes back to its place) Fan: https://drive.google.com/file/d/1OxlRlmemdVWuEKukrgjx_MhULXnKZjJn/view?usp=sharing Edit: I suggest u download it if google doesnt want to show it to u...