Grille updated MBWR Alps with a new update entry: Tunnel-Lights & new Backdrop Read the rest of this update entry...
This map is very nice, all though you could assign all the ambient sounds to respective source group. If you happen to toggle "Stereo headphones" option in audio settings while playing this map, all the ambient sounds will play at full volume with no way to adjust it, since none of the ambient sounds have assigned source group.
Grille updated MBWR Alps with a new update entry: 0.26 compatibility Read the rest of this update entry...
for some reason when i spawn in MBWR map the game crashed on 0.26 version meanwhile on the 0.25 version it didnt crashed the whole game
After 0.26 update all the trees have messed up textures. Should I clean cache? Though I did that just before the update
Grille updated MBWR Alps with a new update entry: Fix backdrop texture Read the rest of this update entry...
Grille updated MBWR Alps with a new update entry: PBR-Roofs & Material fixes Read the rest of this update entry...
Because silly flying stuff was an pretty iconic part of the original maps ^^ Nevada has an UFO Mexico has Pterosaurs for some reason. Alps has that giant Airship etc.
I would like too, I learned a lot by making that map, and also have some new tools ready. So, the next attempt should go a lot smoother. Hopefully I have soon time & nerv to take a shot on one of the other maps ^^
Hi there! I adore your work & the detail put into this old Synetic map!! My comment is about the road texture in the time trial mode. [I believe it is only visible in time trial mode, as I've ever only used your map to lap cars numerous times ] This is not a massive issue, more just a lighting distraction. It flashes onto the screen in frequency. Please let me know if you can view this issue too, as Im starting to thisnk it might just be my old PC. Have a fabulous day!