Max Headroom - Melt Groundmodel - Lightning - Larry Bird

Discussion in 'Videos, Screenshots and other Artwork' started by Artistterrymartin, Jul 22, 2026.

  1. Artistterrymartin

    Artistterrymartin
    Expand Collapse

    Joined:
    May 5, 2019
    Messages:
    897





    In Progress...
    a few of the things I am working on when I get time


    Melt if anyone wants to apply it to a track DAE, or Groundmodel. You will need to adjust the depth and fluid density used as groundmodel or you go though the ground.

    "MELT":{
    "staticFrictionCoefficient" : 1111.1,
    "slidingFrictionCoefficient" : 111.1,
    "hydrodynamicFriction" : 1.1,
    "stribeckVelocity" : 0.1,
    "strength" : 1.0,
    "roughnessCoefficient" : 0.1,

    "fluidDensity" : 1000,
    "flowConsistencyIndex" : 1,
    "flowBehaviorIndex" : 0.1,
    "dragAnisotropy" : 0.1,
    "shearStrength" : 3111111.0,
    "defaultDepth" : 31.1,
    "collisiontype" : "MELT",
    "skidMarks" : true
    "aliases" : ["FIRELARGE", "MELT"]
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice