In Progress... a few of the things I am working on when I get time Melt if anyone wants to apply it to a track DAE, or Groundmodel. You will need to adjust the depth and fluid density used as groundmodel or you go though the ground. "MELT":{ "staticFrictionCoefficient" : 1111.1, "slidingFrictionCoefficient" : 111.1, "hydrodynamicFriction" : 1.1, "stribeckVelocity" : 0.1, "strength" : 1.0, "roughnessCoefficient" : 0.1, "fluidDensity" : 1000, "flowConsistencyIndex" : 1, "flowBehaviorIndex" : 0.1, "dragAnisotropy" : 0.1, "shearStrength" : 3111111.0, "defaultDepth" : 31.1, "collisiontype" : "MELT", "skidMarks" : true "aliases" : ["FIRELARGE", "MELT"]