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Low Fps while playing

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by masapaskakasa, Nov 10, 2013.

  1. TheAdmiester

    TheAdmiester
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    Disabling VSync only increases your performance if you're already at 60FPS, a figure not many people in this topic will see.
     
  2. Cardinal799

    Cardinal799
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    How so? What makes it increase your performance only after 60? I get 50-55 on a good day. I still have NO idea how, even though I have the settings mostly turned down. I would have never thought this was a technically to me a good computer.
     
  3. Cwazywazy

    Cwazywazy
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    I think the tearing effect occurs when you get higher FPS than your monitor's refresh rate. (For most monitors this is 60 FPS) Correct me if I'm wrong as I'm not entirely sure I'm correct.
     
  4. metalmuncher

    metalmuncher
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    Vsync limits FPS to the refresh rate of the monitor, if it is on and the monitor refresh rate is 60 then it will be limited to 60 FPS. Vsync off will allow the FPS to rise above the refresh rate.
     
  5. Cardinal799

    Cardinal799
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    Oh, well that makes sense. I can see, because I set it to be lower for some stupid reason. :|
     
  6. SixSixSevenSeven

    SixSixSevenSeven
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    VSync locks you to a whole number multiple of your displays refresh rate, not 60. On a 60Hz/fps monitor it will lock to either: 60, 30, 15, 12, 10, 6, 5 etc. On a 100Hz monitor it will allow 100, 50, 25 etc etc.

    There is *no* point going beyond 60fps though. The human eye is approx 59.something Hz. If you think that 120 fps appears to look better than 60, sorry man, your mind is thinking 120 fps must be better and therefore the 120fps you are seeing must be better in a bit of placebo effect.

    If your PC is capable of running 36 fps, VSync will kick it down to 30. So disabling it may give a boost to some. I leave it disabled unless it becomes problematic which it did for RAGE actually. I used to run integrated graphics because I couldnt afford a GPU, had rage on low-ish (not minimum) settings and it played smoothly, got a dedicated GPU fitted like 2 days after I got the game, decided to restart the game, frame rate was nearly 200fps :O Had 2 lines of graphical tearing down the screen from no double buffering or VSync being active combined with high frame rate on a 60Hz screen, was somewhat hilarious. Once settings were corrected for my system, damn the game looks good compared to the xbox 360 version (dad has it on 360, we were able to do a side by side comparison by having my PC and his xbox connected to the same TV on different HDMI channels, swap channel to swap PC and xbox graphics). It is tearing that VSync was intended for.



    Anti-aliasing and Anti-isotropic filtering are both huge FPS killers. I do like a little bit of anti aliasing to be on where possible though, really helps fix those jaggies (but its meant to :p ) although with only a GTX460 I cant go overboard with 16x anti aliasing or whatever (although I highly doubt in a game with things moving around anyone is really going to discern the difference between 8 and 16, possibly even 8 and 4).
     
  7. Cardinal799

    Cardinal799
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    Six, I know that the anti-aliasing and anisotropic filtering is bad for FPS, but it doesn't seem to affect me, since I have everything else turned down. I don't give a crap about lighting, so that goes all the way down. I still am not sure if Mesh Quality causes the cars to crumple more accurately, so I keep that on normal. Texture Quality stays at low, because I want just a little bit of fancy. I don't like the jaggys either, and somehow they bug me more than the floaty abstract trees (On some maps, I actually DELETE the trees :O I know its so anti-environmentalist). One example, is Dry Rock Island. I love it, but the trees don't like me.
     
  8. Cwazywazy

    Cwazywazy
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    Mesh quality is trees and vegetation stuff ;)
     
  9. Cardinal799

    Cardinal799
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    And what is texture quality? Mesh quality is now definitely going down. I hate the trees. FPS hogs for me, they move too much
     
  10. Cwazywazy

    Cwazywazy
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    Texture quality is the textures you see. (Compare lowest to normal when in inside view in a car)
     
  11. SixSixSevenSeven

    SixSixSevenSeven
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    On low textures the cabin dials are unreadable, drowsy sams skateboard mod crashes, drowsy sams skatepark crashes and the silverado mod (was it elvissnake that made it?) crashes. Doesnt seem to make a notable FPS impact either, which I would expect it to.
     
  12. Cardinal799

    Cardinal799
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    Also, does Lighting and Shader Quality make a big difference? I would and have thought they do. This I don't care about as much, because I already have them at Lowest and Low, respectively (fix the Lowest quality Shaders)
     
  13. Cwazywazy

    Cwazywazy
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    Well, try on normal and see what happens. If your GPU isn't running at full usage when playing, that usually means you can turn up graphics settings without losing FPS. So, just turn up those two settings to normal and see how it affects your FPS.
     
  14. SixSixSevenSeven

    SixSixSevenSeven
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    Shader quality I havent noticed a visual difference, but the game seems a little smoother without so I leave it off on my laptop. Lighting definitely makes a difference, try loading up the 0.5 version of insanegaz's test track and it had lights by the spawn that killed FPS before I turned lighting down.

    Texture quality is the only one I have at high, my BeamNG is windowed at a res I have forgotten, probably whatever the setting below 1366*768 is. anti aliasing off, anti isotropic filtering off. Looks like turd, but if the laptop can play it I am happy (these days with the convenience of flipping lid open on laptop I often dont bother firing up desktop unless I plan to be playing games for a few hours on end)
     
  15. S54B32

    S54B32
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    Lighting quality makes a huge difference on my system. If you haven't already, turn off SSAO.

    EDIT: ninja'd
     
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