IMPORTING other 3D FIGURES into BeamNG and Various

Discussion in 'Content Creation' started by M D Gourley, Oct 31, 2024.

  1. M D Gourley

    M D Gourley
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    Great work, looks like an industrial area with multiple lighting.
    Are you placing the lights in the scene with all the same Brightness?...could try adding some other lights in with less Brightness on the less important areas to illuminate the pitch black areas, eg. the dark area above the 2 parked cars is mostly black,
    as a suggestion, try adding some dimmer lights to illuminate it, less brightness.
    Default Brightness is 1000 I think, try 400, 500 or lower to ping some light into that area...otherwise, nice:D
     
  2. M D Gourley

    M D Gourley
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    Hello everyone,

    Still working on a video and attached are some edited screenshots of a Jungle Rock Challenge I was doing,

    Screenshots are original and edited with added elements for personal preference.
    ..characters will be added into the spaces later on when the video is finished.

    Original screenshot Before, then edited screenshot with added props after.

    3TheTWINREAPERSGamechallenge11-17STARToringinalweb.jpg 3aTheTWINREAPERSGamechallenge11-17STARTweb.jpg
    4TheTWINREAPERSGamechallenge34-36FINISHoringinalweb.jpg 4aTheTWINREAPERSGamechallenge34-36FINISHweb.jpg
     
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  3. Doooooooooooom

    Doooooooooooom
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    20260829221006_1.jpg 20260830101218_1.jpg
     
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  4. M D Gourley

    M D Gourley
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  5. M D Gourley

    M D Gourley
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    Hello everyone,

    Another month goes by and a chance to get further inspired by the Renderhub Contest subject matter, this time it's 'Horrific Render' and while
    this artwork is perhaps a little left-field and not quite the usual approach, it was fun to create in my spare time over the last 2 -3 weeks.

    At first glance, it may appear to be just another image featuring a vehicle with a powerful supercharged engine and my favourite type of characters...cyborgs,
    with the scene initially appearing almost innocent, two female cyborgs happily taking a selfie together.
    But as the viewer scans the image and looks deeper into the darker shadows, the true horror of what has happened begins to reveal itself.

    'The Twin Reapers' - Their story.

    In the not too distant future, crime, once considered a purely human domain, has evolved into something far more dangerous.

    With the rapid advancement of machine learning and the creation of highly sophisticated cyborgs built entirely by machines, even the most advanced programming can sometimes go wrong. Corrupted code, unexpected mutations and manufacturing errors can result in a terrifying new breed, the Zombie Cyborg. Unstable, unpredictable and driven by corrupted programming, these hybrid machines are prone to violent and irrational behaviour, making them dangerous anomalies that even their creators struggle to control.

    The human police force can no longer cope. Outmatched by faster, stronger and more adaptable artificial beings, they are forced to enlist the help of specialised organisations to create a new breed of law enforcement: Cyborg Bounty Hunters.

    At the very top of the list are two young identical female siblings, Nova and Raven Black, though nearly indistinguishable in appearance, each possesses her own unique skills, instincts and personality. Their cunning nature, combat abilities and extraordinary capacity to adapt to their surroundings make them a force to be reckoned with.

    They don't miss. They don't give up. And once they've locked onto a target, there is nowhere to hide.

    Their 'Targets' know them as...'The Twin Reapers' - Two identical faces. Two different skill sets. One unavoidable outcome.

    ...and the final words spoken to the captured target is simple: Dead or Alive, You're coming with us! ( a slightly adjusted 80's movie line for those old enough to remember, like me, hehe )


    Some of the screenshots below that i've worked on that are incorporated in a You Tube Video amongst BeamNG Game Play.

    0TheTWINREAPERSnewmainARTWORK24-17web.jpg 1TheTWINREAPERS43-24web.jpg 2TheTWINREAPERS42-33femaleszombieweb.jpg TheTWINREAPERSLighthouseWORKSHOPFemales00-40web.jpg
    TheTWINREAPERSleavinginCAR37-28web.jpg TheTWINREAPERSGamechallenge11-17STARTweb.jpg TheTWINREAPERSGamechallenge34-36FINISHweb.jpg 5TheTWINREAPERSWOODYendSCENEFinal.jpg

    A video for the creation of these artworks and BeamNG game Play, just having some fun and creating the way I like to use BeamNG.:p



    I really appreciate the opportunity to share my hybrid artworks online, and a huge thank you to all the talented creators involved in producing the wonderful content, games, characters and tools that make this kind of artwork possible.
    Without your creativity and hard work, these ideas simply wouldn't come to life.
    :D

    Thank you for stopping by.

    NO AI used in the creation of these artworks.

    The Renderhub Contest page for this artwork, I have no expectations of getting anywhere as it's more about having fun creating these hybrid artworks:p

    https://www.renderhub.com/gallery/101779/the-twin-reapers
     
    #165 M D Gourley, Sep 1, 2026
    Last edited: Sep 5, 2026
  6. Doooooooooooom

    Doooooooooooom
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    Sorry for taking so long to respond to your question.

    The "flooded landscape" is just small grid with the Black roll cage texture and a thin layer of water.
     
  7. M D Gourley

    M D Gourley
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    Thank you for taking the time to reply...sadly, I have know idea what you have just said...lol...keep up the great work though.
     
  8. M D Gourley

    M D Gourley
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    The legends are true, the 'Tyrannos Service Stations' mascot did escape and showed up in Jungle Rock:p

    The fog looks amazing, top marks to all involved.

    Below are the Before and After screenshots...high Fog settings to get that layered background effect, and the Daz Studio set up.
    Photoshop compositing with a 'Layer Mask' for the T-Rex, then just creatively wipe away the T-Rex so it fades into the mist.:p

    1TREXatJUNGLEROCK18-26Oringinalweb.jpg 0TREXatJUNGLEROCK18-26web.jpg 2TREXatJUNGLEROCKDazweb.jpg
     
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  9. M D Gourley

    M D Gourley
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    Hello everyone,

    Having another go at this theme as I got the inspiration from the BeamNG screenshot in Jungle Rock with heavy fog. The scenery looked quite prehistoric and immediately gave me Jurassic Park vibes, which sparked the idea for this artwork..:D

    The Story and Title: You've taken my Son!!

    A proud father takes his adult son and daughter, Ben and Sonja, exploring the abandoned ruins in his latest build, a heavily modified 454 twin-turbo extended-cab crawler truck. Their favourite places to explore were the abandoned buildings and jungle trails scattered throughout the area. Normally protected by heavily armed security drones, the area is off-limits due to the prehistoric predators roaming within it.

    But the dinosaurs have learned, and this time, the drones are down.

    A rogue T-Rex corners the family, using their crawler as cover, the massive predator attacked, and the father helplessly watched as his son was taken. Devastated and consumed by rage, the father draws his pistol, determined to confront the beast. Sonja desperately begs him to stay behind the vehicle, knowing that if he goes after the T-Rex, she could lose her father too.


    NO AI used in the creation of this artwork

    Before and After images

    TREXatJUNGLEROCKwithFIGURES26-24Originalweb.jpg TREXatJUNGLEROCKwithFIGURES26-24webcopy.jpg


    Thank you for stopping by.
     
    #169 M D Gourley, Sep 6, 2026
    Last edited: Sep 7, 2026
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  10. Doooooooooooom

    Doooooooooooom
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    20260906125611_1.jpg
     
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  11. Doooooooooooom

    Doooooooooooom
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    Can you REALY tell that I like the color combo bule and orange.
    20260908205714_1.jpg
     
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  12. M D Gourley

    M D Gourley
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    Hello everyone,

    Had some inspiration to use these two characters and one of them should look familiar in relation to the horror genre. The character is called 'Frank' for obvious reasons:p and created this image.

    Before is the original BeamNG screenshot located in the 'Squatter Mine' on the Skeleton Coast map and the After with all characters and props added for visual effect.

    Title: 'Meet Mr and Mrs Frank Burns - Zombie Hunters'

    Their Story:

    Lenore was a brilliant DNA scientist and surgeon who, at the height of the zombie apocalypse, was exposed to the virus alongside the man she loved, Frank. Racing against time, she developed a vaccine which cured her, but it came too late to save him.

    Unable to let Frank go, Lenore used her knowledge to rebuild him. The new Frank lived, but his memories of their life together were gone. She accepted the loss, knowing she had brought him back.

    But Lenore's grief soon became something darker. Her hatred for the virus that had taken Frank from her became an obsession.
    Now, she is determined to eradicate every last zombie from the world, no matter what it costs.

    0aMrandMrsBURNSZombieHUNTERS22-47OriginalScreenshot.jpg 0MrandMrsBURNSZombieHUNTERS22-47web.jpg

    NO AI used in the creation of this Artwork.

    Thank you for stopping by.


     
    #172 M D Gourley, Sep 10, 2026
    Last edited: Sep 10, 2026
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  13. Doooooooooooom

    Doooooooooooom
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    Turned off reshade,
    Performance is way better but the world fells so bland now.:(
    20260909214516_1.jpg 20260909214447_1.jpg

    Also by the way do you use reshade in your pictures?
     
  14. M D Gourley

    M D Gourley
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    No, I do not use 'Reshade' in the artworks, as I am in Photoshop, compositing all the characters and props together etc. there is some adjustments like 'Curves'
    which can somewhat enhance the appearance of the image by darkening the mid tones and improving contrast.

    I also use the 'Dodge' and 'Burn' tools to selectively enhance the highlights and darken the shadows if necessary as well :D

    Below is the RAW Unedited / Un-Cropped screenshot as it was in BeamNG...with the added extra lighting from within World Editor....although after the World Editor screenshot was taken, I did slightly change the engine config:p

    5MrandMrsBURNSZombieHUNTERS22-47OriginaRAWlScreenshot.jpg 5aMrandMrsBURNSZombieHUNTERSWorldEditorscreenshot.jpg

    Then below is the final Edited screenshot, that has been cropped slightly and had some Photoshop work done on it, setting it up for all the characters and props to be added.

    0aMrandMrsBURNSZombieHUNTERS22-47OriginalScreenshot.jpg
     
    #174 M D Gourley, Sep 10, 2026
    Last edited: Sep 10, 2026
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  15. M D Gourley

    M D Gourley
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    Hello everyone,

    Having some fun with this one, but turned out slightly more complicated than I expected :p

    The Story: =========================

    Ember, an Entity scout from a distant world, travels the galaxy through wormholes in search of new planets to occupy. With advanced technology, precise coordinates and the correct time are all that stand between a perfect journey and disaster.

    On Earth, Ronen and Natalee have stopped for the night after a movie. An argument sends Natalee out of the car, with Ronen following close behind. Suddenly, thunderous booms and unnatural lightning erupt above them. Startled, the two lovers flee.

    Moments later, Ember tears through the wormhole and crashes down from the sky, crushing their car beneath him.

    As the dust settles, Ember looks around.

    Something is terribly wrong.

    Wrong place. Wrong time.


    WRONGPLACEWRONGTIME55-33FINALweb2.jpg

    Below is the Original BeamNG screenshot, the Vehicle in World Editor just before dropping a 20 Ton Steel Roll on it to get the crushed look,
    next is the crushed vehicle then the extra lighting added to the final screenshot.

    3WRONGPLACEWRONGTIMEOriginalimageWorldEditorCOILweb.jpg

    NO AI used in the creation of this Artwork

    Thank you for stopping by.
     
    #175 M D Gourley, Sep 12, 2026
    Last edited: Sep 13, 2026
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  16. Barbent Servo GT

    Barbent Servo GT
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    As the dust settles: WOW! :cool:
     
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  17. M D Gourley

    M D Gourley
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    Thanks Barbent,:D..it's been a while my friend...hoping 'Homerange' is going ok for you.
     
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  18. M D Gourley

    M D Gourley
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    Hello everyone,

    Not sure whether the BeamNG Devs want help with creating maps or environments etc, but this artist has a very large content store of subject matter and when I viewed this latest content it screamed BeamNG for sure.

    Whether contacting this artist directly through Daz Studio to see if they are available...not sure whether this is allowed ( I have no affiliate with this artist )

    ...so only just thinking out loud.

    Artist name 'Stonemason'

    RUSTTOWNbyStonemason.jpg RUSTTOWN4byStonemason.jpg RUSTTOWN3byStonemason.jpg RUSTTOWN2byStonemason.jpg

    Link to this content on Daz, below

    https://www.daz3d.com/rust-town
     
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  19. Barbent Servo GT

    Barbent Servo GT
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    Not nearly as extensive and spectacular as in your pictures above, but something similar can be found in the Port Andreas harbor scene in the upcoming version of Homerange... Of course, I try not to use too much elaborate decoration, since the focus is on driving, but I find the scene with the "wildly" inhabited shipping containers simply vibrant and interesting.

    (I hope it's okay to post this here, just for inspiration exchange :))

    screenshot_2026-09-18_22-06-41.jpg screenshot_2026-09-18_22-17-19.jpg screenshot_2026-09-18_22-18-17.jpg
     
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  20. M D Gourley

    M D Gourley
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    Absolutely ok, my friend...very much liking the look of your container area, especially seeing the MOON in the sky at a good size, awesome touch:cool:.

    However, the images above are not my work. I was simply attempting to promote the artists’ work and wondered whether it might be worth approaching them to see if they would be interested in contributing to the development work for BeamNG. I have no affiliation with them whatsoever, other than being an admirer of their environmental modelling work.:D
     
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