Will you have plans to remove the rear running light for USDM models in future updates? I've lived in the States my whole life and I don't think I've ever seen a single car with rear-running tail lights...
i will not since there's Canadian configs in the mod i should put the screenshots of messages from BeamNG Discord forums thread just because i'm lazy saying it all over again
Ah, gotcha. Also while I'm at it there's a teeny bug with the police bumper lights -- don't seem to turn off when the bumper is disconnected from the vehicle
it's a known bug (i didn't listed it on the repo page, woops) but i'll eventually fix it cuz i forgot to do it when it was time for the release.
I had this problem too when I unpacked it. I just packed the mod back and everything worked perfectly
Is it me or does the car have trouble going above 170km/h to 190km/h, had a CX-5 and it was capable of reaching 200km/h before overdrive gear. Could it be a drag issue?
ibishucovet1987.txt updated Ibishu CrossSport with a new update entry: After-release fixes - part 2 Read the rest of this update entry...
The end result was better than the images I had seen on the forum. The car is really cool to drive. 4/5* But some things still bother: 1 - The general operation of automatic transmissions at low speed. The car comes out of inertia jerkily, when acceleration is low; 2 - The wheels, as a whole, have a very strange and simplistic design. In addition to the fact that they appear not to be connected to the axes; 3 - The more powerful versions have similar performance, or even worse than those with 2.0 and 2.3 engines. Does not make sense; 4 - Was this supposed to happen (image below)?: I know that the author is very dedicated to his creations. I imagine all the glitches will be fixed soon, and this will be a high quality mod. Furthermore, thank you for your work in advance.
1. It's already known and it's probably the issue with torque converters and gear ratios. 2. I'm not really good at modelling wheels right now, so i just made the simple ones i could do. As for them not being connected to axles, to be fair, that's for nearly every wheel in the game in most cars. Probably Hirochi wheels are a better example. 3. Similar issue to the automatic transmissions, it's with the gear ratio thing. 4. I don't even know how that happens. Tried everything, doesn't goes away. Probably some graphical issues. I'm currently taking a break from the mod and i'm currently focusing on updating one of my other big mod for the game (no, not the autron). I don't know when i'll come back to this but even still, thanks for the feedback. I'll see what i can do with the transmissions when the time comes.