That makes sense. That was what I was getting from it but I couldn't put my finger on it. We never got that car here in the states. Shame. But nobody bought estate cars after like 2000 here.
Little advice: you can use even higher amounts of edges when beveling to give a smoother look to your models. I also did this mistake when I begun modeling but later realized even the vanilla models have pretty nice, 4-5 (sometimes) edges in rounded areas. --- Post updated --- --- Post updated --- However this might create trouble when shading smooth so... Yeah
Added a body kit in the form of a front lip and a side skirt: (the rear bumper will be remodeled and all tuning for it will be later)
Hello everyone Right now there are no updates in the topic due to the fact that at the moment I am engaged in shading and other things, and in principle I take a break from the blender and wait until the jbeam is ready.