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How can I give the proper skin to built-in static objects?

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by V1rginie, Nov 3, 2019.

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  1. V1rginie

    V1rginie
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    Joined:
    Sep 26, 2019
    Messages:
    33
    I'm trying to spawn a static object from one map in another one. Unfortunately, the object's skin is missing. Anybody knows what am I missing?


    Both object inspectors seem to have the same settings:
     
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