1. The BeamNG Team wishes everyone Happy Holidays!
    BeamNG team presence will be limited during the holiday season as we take the time off to rest and enjoy the holidays!
    There will be no mod support or mod approvals from 19th of December until 5th of January. Please expect delays during this period.
    We hope you enjoy the holidays too, see you in 2026!

WIP Beta released High Force, UK

Discussion in 'Terrains, Levels, Maps' started by azureskies, Dec 16, 2022.

  1. passengerpigeon

    passengerpigeon
    Expand Collapse

    Joined:
    Jan 22, 2017
    Messages:
    364
    I've removed my own link. You should credit Grille on the first post as he's the one who actually made the patch; I just packed it in the main mod file so you don't need to run the patch as a separate mod.
     
    • Agree Agree x 2
    • Like Like x 1
  2. azureskies

    azureskies
    Expand Collapse

    Joined:
    Nov 5, 2022
    Messages:
    542
    Done
     
    • Like Like x 2
  3. KosmicKumStain

    KosmicKumStain
    Expand Collapse

    Joined:
    Sep 5, 2025
    Messages:
    1
    Is there any chance you could make the streetlights work please
     
  4. azureskies

    azureskies
    Expand Collapse

    Joined:
    Nov 5, 2022
    Messages:
    542
    no
     
  5. hmm3234567

    hmm3234567
    Expand Collapse

    Joined:
    Apr 25, 2023
    Messages:
    1
    Hi,
    Love this map, one of my favourites, which is why I was disheartened to load up the map after 0.38 and see, as in the image attached, no texture errors on all road surfaces. I am really hoping this can be fixed as, as mentioned, it is one my favourites.
    Thanks
     

    Attached Files:

    • Screenshot2025-12-12172212.jpg
  6. azureskies

    azureskies
    Expand Collapse

    Joined:
    Nov 5, 2022
    Messages:
    542
    probably some jre normal updated or changed name causing it to fuck up
    idk ill see once i stop being lazy
     
  7. jscxnt

    jscxnt
    Expand Collapse

    Joined:
    Jul 14, 2024
    Messages:
    429
    i might go through and sort it out at some point
    --- Post updated ---
    I've managed to sort out the texture problem, the detailed normals from industrial had moved location. Ive also fixed the missing textures for road signs and cones and sorted out a few imperfections in the forest where trees were clipping through things or floating.
    --- Post updated ---
    0.38 Fix: https://drive.google.com/file/d/1YNQt0KclsMKPHPi0ZCnY4FrANoO8FNhz/view?usp=sharing
     
    #147 jscxnt, Dec 13, 2025
    Last edited: Jan 8, 2026 at 2:58 AM
    • Like Like x 3
  8. jscxnt

    jscxnt
    Expand Collapse

    Joined:
    Jul 14, 2024
    Messages:
    429
    I am back with an update for my fix as for some reason the textures for roadsigns and cones kept reverting back to the broken state, ive now managed to officially fix that so all cones and temporary road signs have proper texture. Ive also fixed a couple more broken textures i came across, removed duplicate textures and added extra spawnpoints since there was only 2 that couldnt be chosen between.

    Link above has been updated
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice