Hello all, I am trying to create my own map to learn map creation, and I chose to use Utah map assets. I followed the tutorial for using stock map assets as best I could, editing all .cs as well as the info.json file, but I am unable to actually load my custom map. It shows in the level selector as it should, and is saved under documents>beamng.drive>levels. I also changed instances of "utah" to my custom map name in 'theTerrain.json' My issue appears to be with roads someplace - i corrected all the .cs files to reflect the new map name, however the loading screen will freeze on "building roads" and the game crashes always. All other maps work fine, so I think I am missing something. Thanks in advance for any help!