Help! Question for creating land [ Project ]

Discussion in 'Content Creation' started by Sevennemesis, Aug 22, 2013.

  1. Sevennemesis

    Sevennemesis
    Expand Collapse

    Joined:
    Nov 15, 2012
    Messages:
    215
    Hi, my name is Rock Forest, i come from qu?bec and i am currently on a project. I am creating a 2048x2048 map style cayon. I'm about to learn how the beamng's Sandbox works! I have a few questions for you. ( the faster i learn, the faster my map will be available to the game) ;)

    I work with Photoshop and 3dsmax

    the land is already created and set up in place.


    [ Question. ] -> please answer, only the questions that you know about. ( also, please answer in the same order as the question are ) thx ;)


    1- I created a model of scene in 3dsmax (a plane crash) completely textured. how can i integrate to my beamng scene without losing the texture?

    2- the sandbox "crash" often. do you have any tips for optimizing a scene.

    3- is that possible to create a land in 3dsmax, export it and import it into a scene Beamng? (The land could be more accurate than a picture black and white)
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice