Looks really nice! Only thing I noticed was a strange hit on the performance that wasn't there with the "hands only" version. And yes I removed the old mod and cleared cache. Game is running normally, except evey second or so FPS dips slighly. CPU Time is also higher with the full body mod and it fluctuates fps weirdly. It's kinda like this strange rubberband effect with faster and slower fps changing all the time. Btw is there still a way to get the previous hands only version? I accidentally deleted it and I would like to use it as long as there is performance problems with the full body version. EDIT: I did some more testing. With the full body mod enabled, CPU keeps changing from 6 ms to 20 ms and minimum FPS stays around 30-40 fps, Average 100. This was in Jungle Rock Island. In Utah the lagging effect wasn't so clear. When I removed the mod, CPU is around 7-9ms and minimum FPS stays over 60 (Average 100) in Jungle rock island.
Thanks for the feedback. I'll look into the performance issue, but I already have an idea of what it might be. As for version 0.1.0 and future versions, I'll leave them all in the download section; I've added the previous version there again for download. EDIT: Updated to version 0.2.1, which fixes performance issues. Updated to version 0.2.2, which fixes a bug related to the body's position
There are definitely performance issues of the stuttering type. It's a consistent stutter every 2-3 seconds. LuaGC and LuaPre are the main culprits according to the usage charts, hope this helps.
I lowered teporarily my fps limit to 75 as a workaround. Normally I keep it in 100 cos thats my monitor's refresh rate. Now that problem doesn't disturb that much since fps stays pretty much constant.
Version 0.3.0 will be released sometime between today and tomorrow and should resolve this issue. I'm still tweaking a few things.
Thank you for the wonderful software. However, even after adjustments, some vehicles still look like the one in the attached photo. It would be great if there were options to hide only the lower body or adjust the arm angles. I'm currently using version 2.2; I'll try version 3.0 now.
If you scroll down further in the menus, you'll see that there are more options. Both settings you mentioned are in the “body” tab of the mod's settings. Right now, you can hide the entire body, I'll see if I can separate the upper body from the lower body in the next update. In the cases you showed, you would adjust the body a little higher.
All the steering wheels on the configured vehicles work fine. As for the ones that aren't configured, just go into the mod's settings and adjust them manually. My goal is to configure all the official vehicles in the game, but that takes a long time because there are more than 50 steering wheels, different pedals, seats...
I apologize for asking so many times. I may have overlooked a setting, but is there a way to prevent the driver from looking directly at the camera when taking a screenshot? Thank you in advance.
You need to go to the page the button takes you to, enter 0 in the price field if you want it for free, and download it. The link for the download button is https://buymeacoffee.com/1matzh/e/584870
yo is this even beamng anymore kinda seems like asseto corsa no hesi but damn bro this is nice like really nice
w Hi! I'm having a problem with your Hands on the Wheel mod (v0.3.0) in BeamNG.drive. On all maps, building textures disappear when I drive close to them. When I drive away, the textures reappear. This only seems to happen when I use your mod. Could you please help me fix this issue? Is this a known bug? Thanks!
I recommend clearing your game's cache, it probably isn't related to the mod. It could be other mods causing some kind of conflict. You can send me your beamng.log I don't think it's directly related to my mod, since no one has had this problem since I released it and other people have tested it and provided feedback.