Gridmap Revamp

Discussion in 'Ideas and Suggestions' started by Leeloo, Feb 12, 2021.

  1. H4ckerxx44

    H4ckerxx44
    Expand Collapse

    Joined:
    Jun 7, 2015
    Messages:
    19
    As someone has mentioned before, I really would like to see these kinf of things included in there.
     
    • Like Like x 1
    • Agree Agree x 1
  2. vidderus

    vidderus
    Expand Collapse

    Joined:
    Sep 1, 2019
    Messages:
    115
    I would like some sort of small obstacle course for your car, like ramps and bridges and such!
     
  3. fahrenheit420

    fahrenheit420
    Expand Collapse

    Joined:
    Jan 12, 2020
    Messages:
    1
    I like the underground tunnel near the trees. But seeing as walk mode is a new thing, it would be cool to have a little place for walking around. Maybe have a tiny model of the gridmap like a model town.
     
    • Agree Agree x 1
  4. Fonnie Faxbear

    Fonnie Faxbear
    Expand Collapse

    Joined:
    Nov 23, 2017
    Messages:
    15
    A bigger and better swamp area perhaps?
     
    • Agree Agree x 1
  5. spencerm25251

    spencerm25251
    Expand Collapse

    Joined:
    Feb 23, 2019
    Messages:
    39
    this might be a little late but maybe a moose test area? here's a diagram of how it would be laid out
     

    Attached Files:

    • moosetest.jpg
    • Agree Agree x 9
  6. Allosaurus

    Allosaurus
    Expand Collapse

    Joined:
    Mar 31, 2021
    Messages:
    2
    What I would love to see if a proper offroad course. Some rock crawling sections, a mudding section, and a pretty steep hill to try and climb. I find it a shame that this game's maps don't have more offroading in it because it isn't badly done.
     
    • Agree Agree x 1
  7. den_chik

    den_chik
    Expand Collapse

    Joined:
    Dec 12, 2019
    Messages:
    719
    I suggest high maintance ramp due to new walking mode. To view to bottom side of the car.
     
    • Agree Agree x 5
  8. SKB

    SKB
    Expand Collapse

    Joined:
    Apr 22, 2017
    Messages:
    580
    I think there is a car lift mod somewhere here in the forums.
     
  9. den_chik

    den_chik
    Expand Collapse

    Joined:
    Dec 12, 2019
    Messages:
    719
    What does the mod have to do with it?
     
  10. Blue Bird Gaming

    Blue Bird Gaming
    Expand Collapse

    Joined:
    Feb 2, 2021
    Messages:
    332
    That mod is outdated. I don’t think it works anymore.
     
  11. Nissan Skyline

    Nissan Skyline
    Expand Collapse

    Joined:
    Aug 11, 2013
    Messages:
    215
    Nearly everything requested in this thread already is in some sort of mod. The point is to bring these features into the vanilla game.
     
    • Agree Agree x 9
  12. roroking11

    roroking11
    Expand Collapse

    Joined:
    Sep 30, 2017
    Messages:
    56
    add more offroad obstical cours before the last update my gridmap was modifide in some cool way (i edited it) i used the ramps and al lthe coubes every thing and i made some cool trails i think i had on it more than 10 hours jsut editing i thin yo usould do the same if you want i did a bit of editing after the update so if you want you can se what i mean it adds alot more also you can do some hil climbs like take a cube flat it out then make it long and put i na angel that goes up adn then it will be liek a place to test the hill climb cars.
     
  13. vnadgonde

    vnadgonde
    Expand Collapse

    Joined:
    Nov 18, 2015
    Messages:
    16
    I think this is a bit too hard of a request, but if it's heard that's enough, procedurally generated structures outside the map zone in the endless grid is an idea i had, like maybe structures like the VR City map, or structures like an underground tunnel system, that just pop up endlessly and (if possible) each being unique in their own little ways
     
    • Agree Agree x 3
    • Like Like x 1
  14. jojos38

    jojos38
    Expand Collapse

    Joined:
    Oct 22, 2013
    Messages:
    814
    It would be cool to have some underground tunnels so that we can appreciate vehicles engines sound on Gridmap
     
    • Agree Agree x 1
  15. SKB

    SKB
    Expand Collapse

    Joined:
    Apr 22, 2017
    Messages:
    580
    I think there is a bit of reverb and stuff in the cave kindof section in the current gridmap?
     
  16. jojos38

    jojos38
    Expand Collapse

    Joined:
    Oct 22, 2013
    Messages:
    814
    I meant like long tunnels that goes all around gridmap where you can accelerate
     
    • Agree Agree x 2
  17. SuperShep1

    SuperShep1
    Expand Collapse

    Joined:
    Apr 14, 2019
    Messages:
    2,483
    it works fine
    screenshot_2021-04-16_16-06-46.png

    although i think he meant something like this
     
    • Like Like x 1
    • Agree Agree x 1
  18. Blue Bird Gaming

    Blue Bird Gaming
    Expand Collapse

    Joined:
    Feb 2, 2021
    Messages:
    332
    Is that the crash hard lift mod or a different one? I was referring to the Crash hard car lift which hasn’t been updated since 2018 or something like that,
     
  19. ThatCarGuyDownTheStreet

    ThatCarGuyDownTheStreet
    Expand Collapse

    Joined:
    Mar 30, 2017
    Messages:
    1,899
    different: https://www.beamng.com/resources/car-lift.1547/
     
  20. Jer

    Jer
    Expand Collapse

    Joined:
    Nov 20, 2020
    Messages:
    1,128
    Maybe a section with a road that tests grip on ice?
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice