Gravity in BeamNG (Tutorial)

Discussion in 'Utilities and programming' started by Ilya Higuti, Sep 30, 2014.

  1. Ilya Higuti

    Ilya Higuti
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    How to change the gravity?

    1. Open beamNG on a random map.
    2. Open Console
    3. Go to BNGV
    4. Type in: obj:setGravity("-9.798")
     
    #1 Ilya Higuti, Sep 30, 2014
    Last edited: Jul 8, 2015
  2. TechnicolorDalek

    TechnicolorDalek
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    Re: Gravity in BeamNG ( Tutorial)

    Or... use the gravity slider?
     
  3. Calais

    Calais
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    Re: Gravity in BeamNG ( Tutorial)

    Dont we just go in the UI?
     
  4. Ilya Higuti

    Ilya Higuti
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    Re: Gravity in BeamNG ( Tutorial)

    In this way gravity can be changed in a separate vehicle, rather than all at once.
     
  5. MasterofBananaz

    MasterofBananaz
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    Re: Gravity in BeamNG ( Tutorial)

    Also does it bypass the limits?
     
  6. pulley999

    pulley999
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    Re: Gravity in BeamNG ( Tutorial)

    So, I could shoot a car with very minimal gravity out of the cannon which has normal gravity?
     
  7. Ilya Higuti

    Ilya Higuti
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    Re: Gravity in BeamNG ( Tutorial)

    Yes :)
     
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