On Hold Grand Theft Auto IV & V

Discussion in 'Terrains, Levels, Maps' started by reapertag7812, Jul 11, 2024.

  1. reapertag7812

    reapertag7812
    Expand Collapse

    Joined:
    Jan 13, 2023
    Messages:
    39
    I cannot guaruntee pbr materials, but it is being looked into yes.
    EDIT: I'll create a whole post/update post, when im satisfied with the progress ive made, im a single person working on this, but for now, think of it as playtests.
     
    #21 reapertag7812, Jul 13, 2024
    Last edited: Jul 13, 2024
    • Like Like x 4
  2. reapertag7812

    reapertag7812
    Expand Collapse

    Joined:
    Jan 13, 2023
    Messages:
    39
    Ive updated the link, please delete the previous version (if theres texture problems, which there shouldnt be, please go to your temp folder where the mods folder is located and delete any daveeyy folders), ive fixed the scale being too big, lemme know how it feels now. Ive also increased lods except for the freeway and forest items. Fixed all the normals on the buildings, also cleaned up mesh that still had the vegetation lods. Because ive rescaled after ive updated lod distance it may still pop in sooner than what its supposed to though it is better, im busy with it as i post this. Bumps shouldnt be as aggressive as before as those areas should also be smaller. Since shrinking the forest item, there now is some collision problem with some of them, im still looking into it. If no solution is found, the map will be reset to the original scale, which i personally think feels more like how gta makes you feel in terms of scale.
     
    • Like Like x 2
  3. a28

    a28
    Expand Collapse

    Joined:
    Jan 28, 2020
    Messages:
    789
    Good performance on new version as well!
    Starting area average FPS 240, m. bank 200, l. square 260, tunnel 290, highway 300
    Does the original game use PBR tho?
    If not OP would have nowhere to grab those delicious Metallic, Normal, Roughness, ClearCoat, Ambient Occlusion and Opacity maps from.
     
  4. reapertag7812

    reapertag7812
    Expand Collapse

    Joined:
    Jan 13, 2023
    Messages:
    39
    it has normal, roughness and i believe metallic maps, im not too sure about the rest, and ive updated it again just before bed :) ill add updates to the main post from here on out
     
    • Like Like x 1
  5. RusticTourer3851

    RusticTourer3851
    Expand Collapse

    Joined:
    Apr 15, 2020
    Messages:
    66
    Well, GTA V pretty much looks like it, but I just said "If possible". If not, it's ok. That doesn't mean I will force the creator to put PBR on the map.

    You know, Car_Killer ported NFS MW 2012's map to BeamNG, and it has PBR materials across the map. I'm sure he knows how to put PBR in maps ported from other games because he did the same for the Yakuza game maps as well.
    --- Post updated ---
    I had to put Davey's car in, name of this thread says it lol.
     

    Attached Files:

    • screenshot_2024-07-14_12-21-10.png
    • Like Like x 1
  6. DontRunSeanツ

    DontRunSeanツ
    Expand Collapse

    Joined:
    Dec 26, 2023
    Messages:
    35
    bro then get out of here what have you made?
     
  7. itz_rc

    itz_rc
    Expand Collapse

    Joined:
    Jul 25, 2023
    Messages:
    700
    upload_2024-7-15_11-51-16.jpeg
    daymn, this map is crazy, shame its not finished (cough cough literally no map besides city centre), kinda surprised it was opened so early whilst in dev
     
    • Like Like x 1
  8. reapertag7812

    reapertag7812
    Expand Collapse

    Joined:
    Jan 13, 2023
    Messages:
    39
    Thank you and im hard at work bringing in the rest. Ive opened it early to get feedback on performance across various computers hinting at what needs to be changed, and to receive insight/tips on what can be done. This is also why i didnt name the post what it should be.
     
    • Like Like x 4
  9. whatawhat

    whatawhat
    Expand Collapse

    Joined:
    May 25, 2018
    Messages:
    399
    And I put his actual car in.
    screenshot_2024-07-16_22-43-45.png screenshot_2024-07-16_23-04-44.png
     
    • Like Like x 7
  10. Krzysiu171245

    Krzysiu171245
    Expand Collapse

    Joined:
    Jun 8, 2022
    Messages:
    152
  11. whatawhat

    whatawhat
    Expand Collapse

    Joined:
    May 25, 2018
    Messages:
    399
    By porting the car from GTA V into BeamNG
     
  12. A beam player

    A beam player
    Expand Collapse

    Joined:
    Mar 6, 2024
    Messages:
    546
  13. whatawhat

    whatawhat
    Expand Collapse

    Joined:
    May 25, 2018
    Messages:
    399
    Possibly, but it needs a lot of work because it is currently just an ETK 800 meshslap
     
    • Like Like x 1
  14. A beam player

    A beam player
    Expand Collapse

    Joined:
    Mar 6, 2024
    Messages:
    546
    alr lol
     
  15. Krzysiu171245

    Krzysiu171245
    Expand Collapse

    Joined:
    Jun 8, 2022
    Messages:
    152
    How can i do that ?
     
  16. whatawhat

    whatawhat
    Expand Collapse

    Joined:
    May 25, 2018
    Messages:
    399
    By learning to create a mod
     
    • Agree Agree x 3
  17. RedSmokeFZW YT

    RedSmokeFZW YT
    Expand Collapse

    Joined:
    Apr 6, 2019
    Messages:
    735
    Is there a plate design for this map? There are five SA plates in total.
     
  18. Maclaren

    Maclaren
    Expand Collapse

    Joined:
    Jul 10, 2023
    Messages:
    9
    heres a little cinematic thing if made can´t wait when the GTA IV map is complete
     

    Attached Files:

    • Like Like x 1
  19. Grumvad

    Grumvad
    Expand Collapse

    Joined:
    Feb 8, 2024
    Messages:
    33
    Here's a quick screenshot I took.
     

    Attached Files:

    • 20240718162525_1.jpg
    • Like Like x 1
  20. reapertag7812

    reapertag7812
    Expand Collapse

    Joined:
    Jan 13, 2023
    Messages:
    39
    Love it!
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice