This mod gives you many different go carts, i am working on the Race car, but i am wanting to also make a pickup, a hot rod, and a airplane(it won't fly). If you have any idea's for little one person go carts, please say so. This is based of the Golf Cart made by Sevennemesis, so i give credit for the chassis and the engine, transmission, wheels, lights, and seats. I need help with the uv mapping, i just can't get it to work. So if you can help me, please PM me or say so in the comments. Thank you. Update
Just to make things clear, you are making go-karts that look like pickups, hot rods, racecars etc.? This sounds interesting. Good luck!
I saw this a long time ago and would love this in game Also, this thread is in "Mods and Skins", shouldn't it be in "Vehicles"? Mods and Skins is for mods of developer vehicles This is a unique and original idea that has nothing to do with default vehicles.
Great! and it uses a chassis that was used for a golf cart made by this buy, he is in the description. READ IT!!!!
When you mod it that far, it's eventually just your own mod. A vehicle skin, or putting small details on a car would be a mod, but changing the entire chassis, wheels, and handling? That's a whole new mod. Plenty of modders use the jbeam or model of a vehicle already in-game. The new Chevy Silverado mod uses the Gavril D-Series for a base, but it's a whole new mod. The following quote is from the thread Chevrolet Silverado 1500 1986 (conversion/help needed) See, completely new mod, uses the D-Series as a base, still a noice vehicle that's in the vehicles section.
Bump, NOT DEAD, college is winding down and i have more time! EDIT: Man, i didn't know its almost been one year since i started this project, well i have great things in mind for this. There will be the Formula Car As seen above), a General Lee (As requested), A Drift Car, and monster truck. I will work on the formula car and get it done for now, and then work on the General Lee. I can't wait to see how my work turns out. PS Still having troubles with UV mapping, hopefully i figure it out