SO HAPPY!!! yes I know the mesh is sort of messed up time for location rotaion and scale! Also the cart is really big, so I will have to shrink it
Man, when this thing gets released I might have to make an ikea map xD. Seriously looking forward to it.
This way you can fix it easily: Generic shopping cart Sumo shopping cart Node weight x number of nodes = total weight, then going too low on node weight causes instability, all that is needed is to try to balance everything out. Light object like shopping car is not the easiest to get to realistic weight and you might need to reduce number of nodes from some places.
k but not at my computer (air horn) --- Post updated --- oh i had beamng in my i pad --- Post updated ---
What do you mean? Do they show or something? oh nvm i just pasted some stuff from the wiki in (the hub wheels thing) for no reason, i removed it
If you had the time and the skills, maybe someday you could put in a pigeon engine in it? A V8 would be overkill, but a 78 hp 600cc i3 (weighing 130 pounds) +160 pounds wheels (and lets be realistic and through another 40 pounds in there to make it work) plus a 70 pound steel shopping cart would deliver a total power to weight ratio of ~5 pounds per hp. Around the same as a Ferrari 458.
can you do like whem we have finish with buying. and do a case of tastycola and some botle. it can be very fun and i found that, can you try to do it
Haha, it's hard to make the weight realistic for a shopping cart, that's why I couldn't get mine to work.