Released Fujigoko 29 aout 2020

a Japan inspired map

  1. bobby_boulgat

    bobby_boulgat
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    Aug 23, 2013
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    hello ! good end of year celebrations at all

    Today, i tested the new update, i've done the "main road" quickrace on this map, and i noticed 2 things:

    1- the turbo of the car doesn't know anymore lack of power near the race track as it was the case since 2 updates . this kind of lag has disappeared, I'm very relieved

    2 - The secret area isn't hide anymore. We see from very far a huge starry cube, and it's not good ! Normally, this cube and everything in it should be invisible , except if we enter in the zone.
    bugzone.jpg
    The zone tool doesn't hide anymore what is inside. Is there a way to fix it?
     
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  2. fufsgfen

    fufsgfen
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    I'm afraid that current zone blocks are not working, maybe they get fixed in future update.
     
  3. bobby_boulgat

    bobby_boulgat
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    bobby_boulgat updated Fujigoko with a new update entry:

    bugs fixing

    Read the rest of this update entry...
     
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  4. rottenfitzy

    rottenfitzy
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    C’est tres bon, bobby. Je me sens que tu faire les meilleurs maps!
     
  5. bobby_boulgat

    bobby_boulgat
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    merci
     
  6. RetroKing

    RetroKing
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    Nov 7, 2017
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    Great Fan of this Map!
    Sadly the AI drives on the wrong streetside. Yes, i'm using the Traffic Tool Mod with works on both streetsides tested on Mount Coo-tha Map (=left sided driving).
    Would be great if the AI also knows which streetside it has to drive.

    We need more of this Japan Maps...they are awesome!
     
  7. bobby_boulgat

    bobby_boulgat
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    thank a lot again for your support Retroking, unfortunatly I'm sure I can study the question. I suppose that is a manip simple and quick to do when we know how and where it's, but it's not my case. And I haven't specially the time and the desire to search. Eventualy if someone help me, maybe, but now , I'm sorry. And sorry to do this kind of answer ...
     
  8. bobby_boulgat

    bobby_boulgat
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  9. geomil21

    geomil21
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    Does anyone know of a forum or something that may be posting lap times at the race track? I have been messing with a 300hp 200bx with a High-Revving Honda engine (mod) and doing single lap runs from a stand still. Its great and all but I wonder if any others are doing something similar.
     
  10. Mazdarodi

    Mazdarodi
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    Sep 2, 2019
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    Hi everyone, first poster here, although I have been playing Beam NG for a few years now.
    @Mr. Bobby Boulgat, you have made a masterpiece here! Keep up the amazing work! Thank you for your efforts!

    @geomil21..... I was wondering the same thing. I drive this course almost daily - it has become my absolute favorite in my quest to drift. I have built a driving sim cockpit (utilizing a logitech g920 force feedback wheel, pedals, Fanatec ClubSport Handbrake and real racing seat), just for beam ng drive, and coupled with this course, the experience is absolutely awesome! So if there is no thread detailing best lap times for the community, you should make one. Or I can make one. But I love the idea of competing in time trials with fellow beam ng enthusiasts. I am honestly surprised that no one has started one sooner. I have a crazy 200bx config I will eventually release with a paint scheme and would love to see how it stacks up against someone else's build. Maybe we could post video captures of the runs, or somehow post replay files as proof of accomplishment, let me know your ideas. I dig competition. My hope is that they eventually make Beam NG internet mulitplayer capable. Tandem drifts in this game could be a legendary event.

    @everyone who reads this... I am kind of wondering if anyone would want me to start a thread detailing my driving sim construction - that way everyone who wanted to build one would have a better idea on how they might build one. I have photos and would be willing to post it all. I took the measurements and angles from my real life first gen rx7, since it fits me like a glove. So far from what I have read on the forum rules, it should be okay since it is beam ng related. I'd be willing to share.

    Happy Fujigoko driving!
     
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  11. geomil21

    geomil21
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    sadly I sold my g25 wheel with h-shifter and chair before I knew of beamng, years ago. I am currently using a controller but remapped it to use the clutch system with one of the sticks. took some getting used too but it was worth it to be able to clutch kick and I even learned heel-toe downshifting although that would probably be called thumb-finger..? idk. As for starting any kind of thread or whatever, I know nothing about that stuff and this is literally my second post ever. My first being just above. Same goes for video capture and all that, but I am really interested in what other people are doing. I cant drift to save my life so I just time attack for now. My time spend in Fujigoko consists of me sitting in the garage and fiddling around with the suspension and then making a few laps and then park again. With the background music and all, it really makes for a chill atmosphere. If there was one map I would like to see in multiplayer form, its this one for sure. Not just track either, the mountain passes as well. would be nice to see if any people can tandem.
     
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  12. RetroKing

    RetroKing
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    Hello Bobby!

    BeamNg 18.4.1.... and again: the Fujiyama is blue. The Startracks are colorpixelated but not transparent anymore!
     
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  13. Davina

    Davina
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    Apr 29, 2020
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    Hello

    Just discovered this & I have a Mt Fuji same colour as the ocean & super dark scary stormy sky. Known issue? Is there anything I can tweak? Ty.
     
  14. bobby_boulgat

    bobby_boulgat
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    excuse me, i'm late. It's tying... corncerning the blue Fujiyama, it have to reduce the fog density. Look the picture.
    Sanstitre.jpg

    concerning the rest, i've no solution, yet
     
  15. andrzejserafin5

    andrzejserafin5
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    Cool and good :D.
     
  16. bobby_boulgat

    bobby_boulgat
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    it seem not bad.
    I posted an update today
    z2.jpg z3.jpg z.jpg
     
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    • Agree Agree x 1
  17. bobby_boulgat

    bobby_boulgat
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    bobby_boulgat updated Fujigoko with a new update entry:

    correctif

    Read the rest of this update entry...
     
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  18. FLAGRANTROBOT

    FLAGRANTROBOT
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    Jul 2, 2021
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    Looks like the PBR update broke the map.
     

    Attached Files:

    • screenshot_2021-07-03_14-58-53.jpg
    • screenshot_2021-07-03_15-02-58.png
    • screenshot_2021-07-03_15-03-27.png
    • screenshot_2021-07-03_15-08-31.png
    • Agree Agree x 3
  19. someidiot

    someidiot
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    Aug 10, 2021
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    shame the new update broke the map it was my favourite map to learn to drift on i hope someone goes and fix it but i have a feeling that wont happen ):
     
  20. bobby_boulgat

    bobby_boulgat
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    Aug 23, 2013
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    hi,
    the map works correctly for me .
    Sanstitre.jpg

    maybe the minor updates have corrected the problem
     
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