1. Stuck or having problems creating your mod?

WIP Beta released Formula R car - inspired F1 2.1

Super fast open wheel car

  1. Raider

    Raider
    Expand Collapse

    Joined:
    Sep 23, 2013
    Messages:
    329
    if you aren't changing name, just replace orginal dae file. Should work, but if you want to create separate custom parts, copy jbeam part file, change names, change 3d parts name and do the same in jbeam: flexbodies
     
  2. iTzPolipolo

    iTzPolipolo
    Expand Collapse

    Joined:
    Mar 4, 2015
    Messages:
    229
    wait, what?!
    i know that i need to change names what wich ones?
    Thanks
     

    Attached Files:

  3. Raider

    Raider
    Expand Collapse

    Joined:
    Sep 23, 2013
    Messages:
    329

    - copy jbeam
    - paste jbeam
    - change jbeam name
    - change part name
    - change 3d model name
    - save
    I see in 3D model you have wrong material, you must change it to "FR16" (I do it in video)
    also yours models don't have uv-maps, if you finish your mod i can create uv maps and adapt jbeam to 3d models
     
    • Informative Informative x 1
  4. iTzPolipolo

    iTzPolipolo
    Expand Collapse

    Joined:
    Mar 4, 2015
    Messages:
    229
    1 Million of thanks!! :):):)
     
  5. iTzPolipolo

    iTzPolipolo
    Expand Collapse

    Joined:
    Mar 4, 2015
    Messages:
    229
    Okey, your video was very useful for me!!!
    I have some failures, some I know how to correct and this one no:
    -nose doesn't showing
    the position of front wing parts and the rear one I already know how to correct them
    And Ithink that I can jbeam with the export plugin or the editor
    Finally i upload the files in mod format so you can see (and help
    if you want) my fails.
     

    Attached Files:

  6. MKPanther

    MKPanther
    Expand Collapse

    Joined:
    Jul 26, 2016
    Messages:
    364
    @polipolo Your mod will be a masterpiece when finished, yes, i downloaded it because i was bored;)
     
  7. Raider

    Raider
    Expand Collapse

    Joined:
    Sep 23, 2013
    Messages:
    329
    New
    screenshot_00067kopia.png
     
    • Like Like x 4
  8. MisterKenneth

    MisterKenneth
    Expand Collapse

    Joined:
    Mar 26, 2016
    Messages:
    2,151
  9. CreasingCurve

    CreasingCurve
    Expand Collapse

    Joined:
    Jan 19, 2016
    Messages:
    980
    Did you extend the wheelbase? It looks much better proportioned now, as always, if you need any help, send me a message.
     
    • Agree Agree x 2
  10. Raider

    Raider
    Expand Collapse

    Joined:
    Sep 23, 2013
    Messages:
    329
    Yes, because this time i base on blueprints
    gra.jpg screenshot_00058.png
     
    • Like Like x 1
  11. 1185323118

    1185323118
    Expand Collapse

    Joined:
    Oct 11, 2015
    Messages:
    965
    • Agree Agree x 1
  12. Raider

    Raider
    Expand Collapse

    Joined:
    Sep 23, 2013
    Messages:
    329
    I invite you here
    https://beamng.com/threads/fr17.37262/
    --- Post updated ---
    Yes, it is the same engine, but 3d model is from moonhawk. I thinking of V6 turbo, but i not decide on it yet. Is picture of this engine on new FR17 thread
     
    • Like Like x 1
  13. alex21212121

    alex21212121
    Expand Collapse

    Joined:
    Aug 1, 2016
    Messages:
    11
    Is it possible to just change the engine sound?
     
  14. -FreAkY-

    -FreAkY-
    Expand Collapse

    Joined:
    Jan 12, 2017
    Messages:
    38
    I would be great , because current engine sound makes me want to puke and Ive got to turn it off
     
  15. Raider

    Raider
    Expand Collapse

    Joined:
    Sep 23, 2013
    Messages:
    329
    FR16>vehicles>enginesound>FR16>FR16_high.ogg this the engine sound, you can change this
     
    • Informative Informative x 1
  16. C747

    C747
    Expand Collapse

    Joined:
    Feb 26, 2017
    Messages:
    248
    I would LIKE A LOT to do nose, engines, etc variants like in Real F1.
     
    • Agree Agree x 1
  17. -FreAkY-

    -FreAkY-
    Expand Collapse

    Joined:
    Jan 12, 2017
    Messages:
    38
    Any news / updates ?
     
  18. Raider

    Raider
    Expand Collapse

    Joined:
    Sep 23, 2013
    Messages:
    329
    • Agree Agree x 1
  19. -FreAkY-

    -FreAkY-
    Expand Collapse

    Joined:
    Jan 12, 2017
    Messages:
    38
    Oh that's what I wanted to see , I thought you are making FR17 as an update for this one but if it's a different thread then maybe you should post a link to it on this thread
     
  20. umatbro

    umatbro
    Expand Collapse

    Joined:
    May 19, 2014
    Messages:
    40
    This car is so difficult to drive even the AI keeps spinning out.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice