The olds sounds were far superior, to be honest. The new sounds sound like the car is in quiet mode all of the time. Still great cars tho.
I love the mod but i think that maybe you could put some specific interiors for all mustangs with specific badges on the wheel and carbon fiber dash board for the GT500 since it is the carbon fiber track pack andalso why does the 5.2L V8 not sound better than the normal V8
Please bring back the old sounds!!! They were soooo much better. great car and love what you have done with this but the sound was one of the best parts about this mod. Seems like other people agree too. Thanks
Facelifted V8 GT performance model seem to go quite happily over 350kph, but becomes bit unstable at those speeds: V6 model seem to go 300kph I don't have any idea how fast these cars are IRL today, but earlier models were not really going to such speeds. Traction control seems to be bit weak, but I like the sounds and cars seem to be really nice otherwise. Facelifted instrument cluster is quite incredible
Yes, those are there for a certain configuration. The credits list The Pokémon Company for a reason. Edit: ninja'd by Tsutarja495 (although my explanation is a bit more thorough).
I think car has too much power or powertrain friction is too low or too little drag? Idk, acceleration is faster and reached higher speeds, quite slippery, but that is BeamNG thing I guess, putting power down seems bit harder than it should in this game with some cars. My not so good lap 1:39.59 Real car 1:41.11 At braking zones mod car seem to get much higher deceleration than real car, but I'm not sure if it is real car driver not pushing brakes hard enough or brakes being hot, did look quite low g forces during braking in real car? Edit: According to this it is not the power, but something else, this is performance pack version, but 408PS for ingame GT stock is probably pretty close there (that 408 was at road atlanta): http://accelerationtimes.com/models/ford-mustang-gt-performance-pack It is bit odd in this game how lateral acceleration can be quite spot on, but when pushing loud pedal it is really easy to break traction with cars that have torque, still grip when braking can be plenty.
I did notice that passenger side door and front fender got some gap when accelerating, then I did look jbeam structure and notice it is wobbling a bit: