I started up the game and choose the safe mode and still the textures wasn't working for the rims. I already tried clearing cache but that didn't help either. Did this happen to anyone else?
I had that problem yesterday but I disabled all mods but that one and then cleared cache twice and it worked
open Beam Click repository then up the top click mods then click disable all should be on the right side then scroll till you find the mod then activate that mod only
oh. well, i guess so but it kinda defeats the purpose --- Post updated --- even that blows at around 100
How did you download the mod? I downloaded it off the link he sent and its in my mod folder in BeamNG Drive file. How did you get it to pop up in the repository?
It's not ever gonna be in the repository. Ever. It's a stolen model, and it is branded, --- Post updated --- There is no repository folder, unless you created one. I think you're confusing him.
Ok well, how did the people who didn't have a problem with the mod download it? I must have messed up somehow in the process...
I downloaded it off the website in the forums. It wasn't in the main feed under mods so it in my mod files not in-game repository.
Okay, to get this mod to work correctly, you need to download it an then put it in My Docs/Beamng Drive/Mods, and then that's it. If you are having problems with the textures then you should try clearing your cache. I don't know why you are talking about the repository for this mod, because it doesn't have anything to do with the mod. You may have a conflicting mod if the issues persists, so try clearing out older versions of this mod if you still have them, and removing mods that are also named mustang, because those could directly conflict. @Eric Alston
no to find and only activate the mustang mod go ingame to (MainMenu/Repository/mods/deactivate all/activate the mustang
where is the folder then? --- Post updated --- No Im its downloaded in my BeamNG Drive files/vehicles mod folder. How do I get it to the in-game repository? --- Post updated --- Are you talking about basically placing the mod in the vehicles folder for BeamNG? I tried safe mode which disabled all my mods and it still had wheel texture problems. It have to be the mod itself, I don't know whats wrong.