Oh thanks for correcting me, that must have slipped through. English is not my mother tongue so things like that happen and I do appreciate you pointing out my spelling mistakes.
Hang on, if it's possible to make something without wings controllably fly in BeamNG, it must be possible for someone to make a flying car. Mustn't it? When I made a mod request for a flying Ford Anglia (or even a Miramar) people said that I obviously have no idea how the physics work (they're right, I don't).
The Nokia does have wings but the collision of them has been disabled so that only the phone does damage and collides with other objects. The thing about your Anglia request was that you wanted someone to make a whole model of one, that takes months and that is without setting up or making a jbeam for it. A project as simple as this should take no more than 2 weeks, for a pro modeller and jbeamer, something like this could be done in a couple days.
They were wrong. Here is a flying Miramar for you. To use it, select "Flying parts" in additional modification slot or just use the pre-made configuration (it doesn't have a picture). Inputs read on the screen. Sorry for low quality, I made this today morning.
The flying mod seems to be conflicting with the thrusters mod. I wouldn't complaint because it was made under 30 minutes.
You have four options: 1. Uninstall the thrusters mod 2. Uninstall my mod 3. Update the thrusters mod 4. Update my mod Pick one Okay, I'll see if I can fix this easily.
Thank you so much for the flying Miramar! I had the idea for something like that since the Miramar was first released but I didn't know how to mod (and I still don't) so thank you for making it a reality! now I can finally do this