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Cancelled Firebug Rock Crawler

Discussion in 'Land' started by Fat-Alfie, Aug 13, 2013.

  1. Fat-Alfie

    Fat-Alfie
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    I thought my first attempt at a vehicle for this game should be a conversion of one of my old RoR vehicles as it would be easier and quicker than starting from scratch.

    It's still taken me a week to get this far though :rolleyes:

    Next step is to try and get the mesh in-game
     

    Attached Files:

    • screenshot_00000.jpg
    • screenshot_00003.jpg
    #1 Fat-Alfie, Aug 13, 2013
    Last edited: Dec 31, 2013
    • Like Like x 1
  2. 1jdog1

    1jdog1
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    Re: [WIP] Firebug Rock Crawler

    it looks good so far looking forward to having more then just one crawler in the game
     
  3. MultiGamerClub

    MultiGamerClub
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    Re: [WIP] Firebug Rock Crawler

    Is this the same as the ''MoonBuggy'' or a different type, it looks really same from the green type.. thingy... I think yours is better as its more detailed i think..
     
  4. Commando11

    Commando11
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    Re: [WIP] Firebug Rock Crawler

    Fat-Alfie !!! Nice work mate, just like 1nsane. :D
     
  5. blinkingyellow

    blinkingyellow
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    Re: [WIP] Firebug Rock Crawler

    Oh my, fat! youre my hero, once youre online i will PM you, i have to ask something.
     
  6. Phoenixx

    Phoenixx
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    Re: [WIP] Firebug Rock Crawler

    Hehe, I wondered how long it would be before we saw something from you :D
     
  7. luke198

    luke198
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    Re: [WIP] Firebug Rock Crawler

    Is it supposed to be invisible?
     
  8. Lawrs91

    Lawrs91
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    Re: [WIP] Firebug Rock Crawler


    Are you supposed to read the last line in the OP?



    Spoiler:


    Yes you are
     
  9. luke198

    luke198
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    Re: [WIP] Firebug Rock Crawler

    Is the mesh the visible part of the vehicle? Forgive me for not knowing anything about moddeling...
     
  10. pulley999

    pulley999
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    Re: [WIP] Firebug Rock Crawler

    Yes. It seems that getting the mesh properly in game is more difficult than it was in RoR, but then again Torque3D (BeamNG) is a more advanced render engine than OGRE (Rigs of Rods). The green thing is the node/beam, the physics structure. It's what makes the vehicles deform, drive, have weight, exist, stuff like that.
     
  11. Fat-Alfie

    Fat-Alfie
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    Re: [WIP] Firebug Rock Crawler

    Cheers guys :)

    I know it doesn't look much on-screen, but it's taken me over a week to get this far - lol

    I wanted to make sure I understood how to get the important part working first, the NB chassis, before I started adding meshes. Looking at the standard vehicles in-game, I found it quite difficult to see what was going on as the meshes blocked my view of the wireframe.

    I'm pretty happy with the NB now, so am slowly adding the flexbodies, starting with the rims and tyres (which I now have in-game :cool:)

    This is the final body, which I guess I should have included in the first post :rolleyes:

    EDIT - I managed to get rims, tyres and main frame in-game :)
    The rims and tyres work fine, but the body floats around from the NB when I drive the buggy :(

    EDIT2 - I reset the Xform in 3dsmax again, and once I'd re-exported the .dae the body worked fine :cool:
     

    Attached Files:

    • Firebug-23.jpg
    • Firebug-27.jpg
    • Firebug-28.jpg
    • screenshot_00008.jpg
    • screenshot_00009.jpg
    #11 Fat-Alfie, Aug 14, 2013
    Last edited: Aug 14, 2013
  12. luke198

    luke198
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    Re: [WIP] Firebug Rock Crawler

    Looks good to me:)
     
  13. Lawrs91

    Lawrs91
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    Re: [WIP] Firebug Rock Crawler

    Looks great, I love crawlers
     
  14. marlou

    marlou
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    May 29, 2013
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    Re: [WIP] Firebug Rock Crawler

    It's awesome my friend, good job ! ;)
     
  15. Fat-Alfie

    Fat-Alfie
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    Re: [WIP] Firebug Rock Crawler

    Thanks very much :)

    I'm slowly adding more meshes, and have been trying to tune the tyres and shocks (< hard job!)

    The tyres still tear on some rocks, under hard acceleration, but the shocks feel a lot more realistic now, so I'm pretty happy.

    Next job is to try and get the meshes for the 2-part shocks positioned correctly :confused:
     

    Attached Files:

    • screenshot_00012.jpg
    • screenshot_00015.jpg
    • screenshot_00013.jpg
    • screenshot_00011.jpg
  16. firelover

    firelover
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    Re: [WIP] Firebug Rock Crawler

    good :) :)
     
    #15 firelover, Aug 16, 2013
    Last edited: Sep 19, 2018
  17. physicsfreak

    physicsfreak
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    Re: [WIP] Firebug Rock Crawler

    Veeeery nice!
     
  18. Kirakat

    Kirakat
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    Re: [WIP] Firebug Rock Crawler

    Am I just being a noob and missing the download or has this not been released? I've looked at quite a few topics and can't find how to download any of them. So Since this is the Rig I want the most I figured I'd post here.
     
  19. BlownVtec177

    BlownVtec177
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    Re: [WIP] Firebug Rock Crawler

    Not available yet . Just give it awhile and play with what the game has to offer atm.
     
  20. Tom P.

    Tom P.
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    Aug 23, 2012
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    Re: [WIP] Firebug Rock Crawler

    Its lookin really nice! awesome work.
     
  21. Fat-Alfie

    Fat-Alfie
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    Re: [WIP] Firebug Rock Crawler

    Yes, sorry but no download yet, only pics :D

    Once I think it's finished enough to drive I'll change the thread title to BETA :)
     
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