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Outdated Figure 8 Race 2016-08-07

A race in a figure 8 configuration with 5 opponents

  1. Nadeox1

    Nadeox1
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    BeamNG.Support
    Staff Member

    Joined:
    Aug 5, 2012
    Messages:
    13,187
    What's up with all this copyright talking? o_O

    For an FPS version, removing body-parts from vehicles (for example no bumpers on the moonhawk) can help a lot. The point is to make so that each vehicle is not too heavy on its CPU thread.
     
  2. PolishPetrolhead

    PolishPetrolhead
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    Joined:
    Nov 29, 2015
    Messages:
    419
    Honestly, It's way too easy. After 3 laps only me and one bot were left running. And he was no challenge. Following the square route, he was very easy to overtake. The only challange in this scenario is to stay alive and well after first 2 corners. Disappointing... BTW the stripped version with bare shell covets on pure gridmap lead to severe condition of smoothness on my PC, thank you.
     
  3. Drivver

    Drivver
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    Joined:
    May 1, 2015
    Messages:
    226
    You'll sue him first for false advertising and everybody will be happy, unlike crazikyle :D

    My last tweak, to make it more competitive
    1st pos.- sunburst race with rally suspension, stripped
    2nd - ETK I rally stripped
    3rd - 89' Pessima rally stripped
    4th - "NEW" pessima custom stripped
    5th - Covet racing with rally suspension
    6th - player, almost weakest covet possible, 4 gears auto

    Used stage 1 turbo, as threre's no place for stage 2 to build boost and AI is slower with stage 2.

    FPS is ok i keep steady 60fps with dynamic reflections on and high graphics settings at 1080p, not much "sticky bug", map: "Grid small pure", usually only 1 or 2 AI don't complete race, it's a bit more difficult, but still too easy, for meantime it's best I can do.

    Btw I don't beg to be in credits, I don't release is as my mod. I don't even say it's my work. I'm doing this to help @crazikyle updating this mod, now he'll have ready stripped variants and this scenario config may save him few hours.
     

    Attached Files:

    #23 Drivver, Aug 9, 2016
    Last edited: Aug 9, 2016
  4. jake44

    jake44
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    Joined:
    Jun 9, 2013
    Messages:
    202
    please do another version with more cars omg it would be best scenario in the game
     
  5. krod1988

    krod1988
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    Joined:
    Aug 13, 2014
    Messages:
    5
    good fps over here. i like the figure 8 demo style track. keep up the good work. looking forward to more opponents on the course.

    avg fps is around 45. and this is with everything on high settings except for texture quality is set for normal

    i7 4790k liquid cooled
    evga 770 sc 4gb
    16gb ddr3
    500gb crutial ssd
     
  6. 0rangeGhost

    0rangeGhost
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    Joined:
    Oct 17, 2014
    Messages:
    104
    it's awesome. i would like to see version with random cars. may be cooperate with scepheo, he has good random thing
    and bots are veeeery slow
     
    #26 0rangeGhost, Aug 16, 2016
    Last edited: Aug 17, 2016
  7. 0rangeGhost

    0rangeGhost
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    Oct 17, 2014
    Messages:
    104
    i found out, that if you make 1st waipoint instead of 2nd, bots will less make pile up at start(i made some other changes, but i think it will still help a bit)
     
  8. Dreamdecipher

    Dreamdecipher
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    Joined:
    Sep 7, 2016
    Messages:
    2
    My car is moving, but not the AI. Can someone help me?
     
  9. crazikyle

    crazikyle
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    Joined:
    Sep 3, 2013
    Messages:
    916
    Update time. I've been silent since release, and I am aware of what people want out of the next release. I wish I could update it, but time is pressing thanks to school. I have 3 tests upon me, and after that I should be free for a little bit and will hopefully have an update out next weekend, if my workload is light and I can motivate my lazy butt to do something productive.
     
  10. Dreamdecipher

    Dreamdecipher
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    Sep 7, 2016
    Messages:
    2
    Ok no problem, resolved.
     
  11. deviltrigger

    deviltrigger
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    Joined:
    Aug 4, 2013
    Messages:
    26
    This worked great the first time, then the next time I loaded it the AI wouldn't move. So I removed it, closed game, opened game and reinstalled it and it still wouldn't work and this scenario also started when I click grid map in free roam. So I removed it again and went to open grid map in free roam and it just hangs and never loads. Is there a way to repair the game to get back the grid map?

    EDIT: Closing and relaunching one more time and it works fine again...no idea what was going on.
     
  12. HighDef

    HighDef
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    Joined:
    Aug 4, 2013
    Messages:
    614
    I have made my own Low Spec version. Only modifications are the parts configurations for the cars. Not only does it run much better but the cars stick together far less. I have modified the files accordingly (to the best of my knowledge) to make sure my version doesn't conflict with the original version. I take no credit for making this all I have done is modify it for low spec systems. Thanks again Crazikyle I can't stop playing with this!

    https://www.mediafire.com/?7qqwzdadbmnwj3t
    --- Post updated ---
    I've had that happen a few times, I get it when I have modified the scenario but haven't restarted the game.
    --- Post updated ---

    This is a video of my version.

    https://www.facebook.com/rob.e.herr...f_t=video_processed&notif_id=1477314042617200
     
  13. LanceJ

    LanceJ
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    Joined:
    Aug 16, 2013
    Messages:
    20
    Would seriously love a dirt track figure 8 version of this scenario. I'd try to make the track if someone helped with the scenario lol
     
  14. HighDef

    HighDef
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    Aug 4, 2013
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    614
  15. LanceJ

    LanceJ
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    Joined:
    Aug 16, 2013
    Messages:
    20
  16. Again_Dejavu

    Again_Dejavu
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    Joined:
    Dec 26, 2013
    Messages:
    720
    It's fun as hell, but I've noticed the difficulty might be a tad low. Won with a bone stock pigeon. Also, the lap numbers are screwy. Kept on going back down to 3 laps. Happened around lap 6
     

    Attached Files:

    • 20170109163642_1.jpg
  17. aCharmlessMan

    aCharmlessMan
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    Joined:
    Nov 21, 2015
    Messages:
    37
    Can I check if this mod is still working for you guys since the update? When I press start there is no countdown and the other cars just sit there.
     
  18. crazikyle

    crazikyle
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    Joined:
    Sep 3, 2013
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    916
    • Like Like x 1
  19. aCharmlessMan

    aCharmlessMan
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    Joined:
    Nov 21, 2015
    Messages:
    37
    Thanks for updating this!! You're a legend.
     
  20. ItsJustCurtis

    ItsJustCurtis
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    Joined:
    Apr 10, 2017
    Messages:
    163
    Its not just your mod, I've found this with other AI Race mods, but you might be able to help. When I try to run the mod, the AI either doesn't move at all or one car will drive to the first checkpoint and stop dead. Is there anything that I can do that may help? I know I can run AI no issue, the Derby mod works fine for example, its just these race mods that don't seem to work...
     
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