WIP Beta released Enhanced & Expanded Traffic Pack

Discussion in 'Land' started by えすつーけー/S2K, Sep 30, 2026.

  1. Top Tier Studios

    Top Tier Studios
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    Yeah that would be great, thanks
     
  2. RedlineWorks

    RedlineWorks
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    Thanks so much! I really appreciate you giving me permission to use it. I’m mainly planning to take the pickup from the traffic pack and improve the JBeam, handling, suspension, engine, and drivetrain so it can work as a proper drivable vehicle, rather than just a traffic vehicle.

    I’ll make sure to credit you clearly and link back to the Expanded Traffic Pack on the mod page. I’ll also keep it strictly for BeamNG.

    Thanks again for making the original and for being cool with me building on it! I’m excited to see how far I can take it.
     
    • Like Like x 1
  3. John Sandro

    John Sandro
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    are the 10 new cars from the automation game?
     
  4. RedlineWorks

    RedlineWorks
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    Actually i decided on making the lore friendly Chevy Traverse in the pack
     
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  5. B727ClassicFlyer

    B727ClassicFlyer
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    One interesting thing that I will like to point out is that brands like Bruckell doesn't seem to have a whole lot in the way of stuff in this pack if at all. I don't know if this would be remedied in a future update or whatever.
     
    • Agree Agree x 1
  6. Melfi

    Melfi
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    Great mod, and i absolutely love the Aquila, I hope that someday we might see a non-traffic version of it
     
  7. Void76747517

    Void76747517
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    uhm... the cars ain't appearing for me...
     
  8. B727ClassicFlyer

    B727ClassicFlyer
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    AgentY's traffic mod is a dependency for this mod to work. Once you have both downloaded, scroll down in the car selection menu until you find this.
    Screenshot2026-10-02183248.png
     
    • Like Like x 1
  9. evandman54321

    evandman54321
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    Absolutely stunning mod, its nice driving in traffic and going huh, that's a cool car, got too used to seeing 800's, roamers and bastions lol, this adds some nice variety.
    screenshot_2026-10-02_19-06-58.png
     
    • Like Like x 2
  10. Mysterious Unknown

    Mysterious Unknown
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    Not sure if this was answered before but will there be a repo release? Or is there any reason why this couldn't happen?
     
  11. madval26

    madval26
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    Honestly, imagine the Aquila having a RoboCop Config
     
  12. destroyeer6511

    destroyeer6511
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    icl i finna make a whole mod out of the mid gen pessima
     
  13. えすつーけー/S2K

    えすつーけー/S2K
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    Since the current mods include ones that overwrite official content—which violates the repository’s publication rules—and since the requested mod, Agent Traffic Tool, is also a forum-published mod, we have no plans to release them in the repository at this time.

    All 10 cars were modeled entirely in Blender; Automation Game was not used at all.

    While the priority is low at the moment given Dodge’s current market share in North America, there is a possibility we may add Bruckell/Soliad cars in the future. We’d also like to expand our lineup to include models from other companies, such as Autobello and Cherrier.

    Also, thank you for over 600 downloads!
     
  14. 2014FordMustang

    2014FordMustang
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    upload_2026-10-3_15-0-36.png Can I ask you this? Is there supposed to be 3 cars? Also the thumbnails are missing
     
  15. madval26

    madval26
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    and i thought i was the only one who noticed
     
  16. えすつーけー/S2K

    えすつーけー/S2K
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    Oops, this is a configuration file for parked vehicles that’s missing its info file due to an error during creation. In the next update, I’ll set it as auxiliary content and hide it (currently, regular Expanded Traffic Vehicles are treated as “PropTraffic,” so they’re always visible and have thumbnails. Since parked vehicles are rarely spawned manually, they’re treated as “PropParked” and are hidden as auxiliary content). Thank you for letting me know.
    If you want to spawn the vehicles manually, as mentioned in this post by B727ClassicFlyer, the silver sedan on the right side of the image serves as the thumbnail—it’s stored there, so please check it out.
     
    • Agree Agree x 1
  17. F1L1PK0

    F1L1PK0
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    A very well-made mod, but it has a minor issue. You can't spawn traffic solely from the mod, it spawns a mix of the mod's traffic and the base game's traffic.
     
  18. artiact

    artiact
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    does this have a perfomance impact? if it has,how much?
     
  19. 2014FordMustang

    2014FordMustang
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    Oh yeah theres also another issue with the 240bx because the rear bumper has no texture and is just orange. I've cleared my cache but it's still thre
     
  20. neymar_19932

    neymar_19932
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    Nothing works
     
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