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WIP Beta released Endurodrome 0.4.5

A simple circuit that puts your car's durability to the test.

  1. ZealousPlum

    ZealousPlum
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    Joined:
    Apr 12, 2016
    Messages:
    25
    For some reason as I'm working on the map it just gets rid of its own files, so I just had to move the files over from an old version and it's good as new. Annoying, but not as bad as it could've been I guess.
    --- Post updated ---
    Here's the fixed version of 4.0! I'll be submitting it as an update now so it should be visible in a day or 2.
    I checked many times to make sure it was working on my end, hope it works for you guys too.
     

    Attached Files:

    • Like Like x 4
  2. ZebraTorch

    ZebraTorch
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    Joined:
    May 8, 2017
    Messages:
    17
    This download works! Thanks for fixing it!
     
    • Informative Informative x 1
  3. nickbaxwar

    nickbaxwar
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    Joined:
    Jan 15, 2017
    Messages:
    33
    thanks mate
     
    • Like Like x 1
  4. ZealousPlum

    ZealousPlum
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    Apr 12, 2016
    Messages:
    25
    • Like Like x 1
  5. CrashTester

    CrashTester
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    Joined:
    Jul 26, 2014
    Messages:
    50
    I must say, this course is superbly designed. I do enjoy using the random vehicle selector mod (https://www.beamng.com/resources/random-vehicle-config-spawner.635/) and drive around the track with totaly unsuitable vehicles. I thank you ZealousPlum for this map. One thing that I may suggest however, is an alternative route to skirt around the mud section and the large jump (individually) as I prefere very gradual deterioration of the vehicles and I find these sections a little too destructive (Sounds odd for BeamNG I know!) for my personal liking. In all seriousness, hats off to you for what is such a splendid map!

    Love the new speed bumps too!
     
    #45 CrashTester, Jun 4, 2018
    Last edited: Jun 4, 2018
    • Agree Agree x 3
  6. ZealousPlum

    ZealousPlum
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    Apr 12, 2016
    Messages:
    25
    Since the main course is pretty much done I've been working on alternate routes so I might as well put one that goes around that jump for you. Thanks for everything you said here and in your review.
     
  7. CrashTester

    CrashTester
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    Jul 26, 2014
    Messages:
    50
    And thank you for I) The quick reply, and II) Planning to add an alt. route round the jump.

    Also, you're welcome.
     
    • Like Like x 1
  8. YksinäinenSusi

    YksinäinenSusi
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    Joined:
    Jun 9, 2018
    Messages:
    7
    so close but miramar could not make it to lap 4
     

    Attached Files:

    • BeamNGdrive-012035749-RELEASE-x64106201801305.png
    • Like Like x 2
  9. NavJack27

    NavJack27
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    Joined:
    Dec 25, 2016
    Messages:
    5
    would you be okay with me uploading a modified version of this map with the road path (not the terrain itself) fixed for AI drivers?
     
  10. default0.0player

    default0.0player
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    Joined:
    Nov 30, 2018
    Messages:
    95
    The Blackfoot BCPD made it to lap 9 at lap 10 overheating locked the engine up
    BeamNGdrive-014047356-RELEASE-x642018_12_1423_20_10.png
     
    • Like Like x 2
  11. Herszciak88PL

    Herszciak88PL
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    Joined:
    Jan 22, 2018
    Messages:
    55
    oh god
    what happened
    --- Post updated ---
    upload_2018-12-15_14-8-2.png
    Hirochi Sunbrust Track is not for that kind of tracks
    --- Post updated ---
    ibishu hopper classic too
    --- Post updated ---
    upload_2018-12-15_14-13-2.png
     
  12. default0.0player

    default0.0player
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    Joined:
    Nov 30, 2018
    Messages:
    95
    After the 0.15 update, most of the vehicles cannot get out of the mud area in most of the mod map(not limited to endurodrome). Please reduce mud depth on your next update!
     
    • Informative Informative x 1
  13. ZealousPlum

    ZealousPlum
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    Joined:
    Apr 12, 2016
    Messages:
    25
    I noticed that, I'll check it out.
     
  14. default0.0player

    default0.0player
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    Joined:
    Nov 30, 2018
    Messages:
    95
    Second hotfix for 0.15
    Fixed maps default mud depth, this is no longer a problem.
     
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