front airbags may deploy when bcm module is fault,in side impact i will use another postcrashbrake module that will engage side airbags
Airbag deployment triggered by breaking beam would make them deploy only at frontal impact or impact that breaks said beam. g-force based trigger would deploy them always. I'm not sure if multiple breakbeams could be used so that if any breaks airbag gets deployed as in reality there are many sensors.
Damn dude ! thats awesome ! wireframe mode please --- Post updated --- finished the trunk and front grill :] i hate c pillars --- Post updated --- finished the trunk and front grill :] why.
It is not much russian mesh slap I hear there is this collaboration, so why not make blend of AM and Beam vehicle, it will be beautiful >) Ah, the true orange of russian mesh slap mod: Most interesting is the fact that meshes are in same file, material they call is same moonhawk_interior, yet doorpanels refuse to collaborate.Update, one of the doorpanels did add .001 in material name, which broke dae, renaming and re-exporting made all well. Anyway to point that might be some interest to someone, I did remove doubles from the body and it did say removed 88000 or so vertices, but for me panel gaps look so much better after that (naturally I did put edge split modifier to stack): I don't have much graphical eye, but maybe mesh is not so much of simple than it is un-optimized?
I don't understand why I need 0.94m offset on Z axis and why meshes with applied location still need 0.94m offset. Compared to Moonhawk, there is maybe 30cm difference at maximum, but even that should not matter, when I have applied location, mesh should appear to height I have placed it. Box below is 0.94m tall and so far I have not found explanation to why I need to set that offset. Props appear under the car, translation of 1mm makes them disappear, nowhere near my refnode, or even far, weird. What should be simple 5 minute placement of props, becomes hours and hours long wrestling with windmills. Clearly something defines or causes that big offset, must look more after refreshing eyes.