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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. Iro

    Iro
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    thanks to @Ky for permission to use his 959
    Here's some UV progress over the last hour or so
    upload_2018-2-10_23-46-9.png
     
    • Like Like x 1
  2. IAchievedBacon

    IAchievedBacon
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    I am so excited now. Would it have this paint cause if it will... Its a number one in my book.:D
     
  3. Ytrewq

    Ytrewq
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    Damn you're fast. You won the race. What exactly are you going to do with it? I wanted to add interior and get rid of some mesh holes. Maybe we could work together?
     
  4. Taza

    Taza
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    sbr_rice.png
    threw together some parts for the sbr
     
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  5. iTzPolipolo

    iTzPolipolo
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  6. Bakasan

    Bakasan
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    Remember that BeamNG now supports 2 UV maps, for the 1st layer (which is just for shading) you should map both halves to the same place (to save UV space) and even position/stretch to further save space
    The second layer (used for skins) can be mapped like so, just making use of the whole texture

    OT:
    Slowly building on the S14, fixed the engine bay being too short, fixing bumper and fender inners ect...
    screenshot_00079.png screenshot_00080.png

    and added some wheels
    screenshot_00081.png
     
  7. Joelvb

    Joelvb
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    Aug 7, 2013
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    Some big changes on the B25, completely new wing jbeam and alot more liveries from PrimetheBomber.
    20180209001522_1.jpg
    20180208233559_1.jpg
     
  8. Iro

    Iro
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    I've never been the type of person to work with another, so honestly no, but thanks.
    I know it's possible to have two UV maps, I just don't understand how to create the second layer. I've always worked with one.
     
  9. Ytrewq

    Ytrewq
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    Ok. I'll be adding interior to it alone then.
     
  10. The Shotty

    The Shotty
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    upload_2018-2-11_18-5-49.png
    who wants to finish this
     
  11. Iro

    Iro
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    etk_UV.png
    upload_2018-2-11_10-24-42.png
    upload_2018-2-11_10-25-13.png
    Finished UV map, took about 2 and a half hours excluding the time I slept.
     
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  12. The Shotty

    The Shotty
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  13. Iro

    Iro
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    That's the size blender exported it as, sorry about that
    Not sure how to change the size it comes out as.
     
  14. The Shotty

    The Shotty
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    You make the starting image whatever size:
    upload_2018-2-11_18-29-14.png
     
  15. Iro

    Iro
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    Thanks, I'll re-export the UV.
     
  16. Cutlass

    Cutlass
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    I'm there all ready is a 4 door hopper.
     
  17. The Shotty

    The Shotty
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    It's rubbish and i was first

    and i've been trying for months to make a proper jbeam that isn't crap
    upload_2018-2-11_21-22-11.png
     
    #15797 The Shotty, Feb 11, 2018
    Last edited: Feb 11, 2018
  18. Michaelflat

    Michaelflat
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    upload_2018-2-12_11-6-16.png
    automatic transmissions for the bus coming...
     
  19. Raider

    Raider
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    Sep 23, 2013
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    Modding is fun :)
    Trying understand what that wheel try to tell me

    --- Post updated ---
    Well...
    That could be a problem xD
     
  20. The Shotty

    The Shotty
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