Scrapped together an On/Off-Road tire in a half hour of boredom. If I get really bored I might actually uv-map it, texture it, then play with normals and such, and then... you guessed it! Throw it in-game. Unfortunately my boredom has ended... Gabester's wheel. If you couldn't tell.
I'm surprised nobody tried to make this yet. It's a 300 Meters fall. Too bad the materials doesn't load properly, that's why I'm going to model my own instead of using premade ones (it will reduce file size too). Enjoy
Canyon! The idea is that you don't have to stick to roads or trails to get around. You can have an explore through different openings in the canyon and get lost or stuck, or throw yourself off of one of the cliffs if you really want. I've only been working on it an hour so there's not much done apart from a bit of the landscaping, but it's getting there.
Changed some stuff and added 2jumps and a drop You land directly on the small village You can even make it with the Van But I think this is the last update for Cliff 2.0, I want to start my own really own map know.
Whoa! Looks like a BFG Mud Terrain. Please do, I would seriously love this on my pickup. That's a meaty friggin' tire.
I loaded my track over the CM.dae of nadeox1's nlabs to see what would happen. Lol I have no idea what i'm doing. Can someone show me how to make my own map? The wiki seems to be mostly on using the in game editor
Each skid mark tells a different story. Early WIP screen shot. Map should be done by tomorrow though.
Swaybars. Don't mind the screwed up steering hydro and other floating stuff, I didn't want to do a proper pic.
I'm setting up a "Stunt Asset Pack". Different kinds of Ramps, and other kind of stuff you can use in your maps. If you want to suggest something feel free to write down a PM.