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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. Vinh

    Vinh
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    Banned

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    Say that to this
     
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  2. NinetyNine!

    NinetyNine!
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    Vehicle Artist
    BeamNG Team

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    Gfycat Video - Click to Play - Direct Link


    retractable spoiler jbeam pretty much done
     
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  3. schumacher

    schumacher
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    Maybe someday; lot of shading issues tho but after all scratch made.

    Unbenannt.jpg Unbendannt.jpg
     
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  4. fufsgfen

    fufsgfen
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    EEEK, Blue face is bad face, blue face is bad face, must get rid of blue face.
    blue_face_is_bad_face.png

    Blue face is gone and as projects always, this tends to grow a bit. I'm building it for AR162b's Extended T75 frame as it just is more proper.
    semi_camper_extended_frame_base_building.png

    Arctic model with double layer heated sand witch floor, insulated and heated cargo boxes etc. Completely out from my head.

    Not sure why blender is glitching, but it always does that.
     
    #10204 fufsgfen, Feb 11, 2017
    Last edited: Feb 11, 2017
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  5. SandwichesANDmilk

    SandwichesANDmilk
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    i wish i could be HALF as good as you in blender!
     
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  6. fufsgfen

    fufsgfen
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    You are, that is my 2nd ever thing in Blender :D

    You just need keys tab, w, e, x, y, z and mouse, tab to edit mode, select edge with right mouse button, hit e, then x, y or z, and move mouse, it is not so difficult, but difficult is to place edges right, keep them straight and polycount etc. Texturing and UV mapping is unknown to me and how to make model so that uv mapping does not become real pain, that I believe takes lot of practice.

    Getting rid of evil blue faces is done by selecting face, hitting w and then flip normals, if anyone needs to know, I probably read that tomorrow and find it as new information again :)

    I try to say that just do things in it and don't care if it goes wrong, then just do more things and then you get better at it, I just love failing, that teaches me so much more than succeeding without failing.
     
  7. AlexMD

    AlexMD
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    Select all and then Ctrl+N ;)
    Also, the glitching is because of double faces/objects overlapping
     
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  8. coolusername

    coolusername
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    can't wait to make the configs
    screenshot_00122.png
     
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  9. skodakenner

    skodakenner
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    will the side windows be removable?
     
  10. coolusername

    coolusername
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    maybe
     
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  11. SandwichesANDmilk

    SandwichesANDmilk
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    whats the easiest way to cut this bit off?
    2017-02-11_10-36-39.png
     
  12. fufsgfen

    fufsgfen
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    Actually glitching was because I set lens to 250 as I tried to see, but then I learned that I can keep lens at default and when vertex or whatever is selected I just hit dot from the numpad and I'm again getting close enough to see well.

    So need to add that key to most important keys in blender :)

    It is funny program, nothing really works as you except it to work as it works quite differently from standard Windows programs, but it might not always be a bad thing, frustrating, yes, but also can be quite efficient.

    Water tanks are supposed to be at that rear section, above storage boxes, haven't worked out volumes yet though, so middle rear storage box might need to be black water tank area. I'm starting already to sweat when thinking about creating jbeam structure.
    upload_2017-2-11_17-57-56.png
     
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  13. Godzilla!

    Godzilla!
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    #notstolen #scratchmadebyme
    screenshot_01772.png
     
    #10213 Godzilla!, Feb 12, 2017
    Last edited: Feb 12, 2017
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  14. Peter Beamo

    Peter Beamo
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    ha...........................feel better
    screenshot_00213.png
     
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  15. StinchinStein

    StinchinStein
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    Working on some sort of plow... I think...


    (First blender model xD)
     
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  16. fufsgfen

    fufsgfen
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    I think it is an evolution:


    Not my driving though, it is as bad as ever.
     
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  17. schumacher

    schumacher
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    Interior so far...

    Unbenannt.jpg gti800dash.jpg
     
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  18. D-Troxx

    D-Troxx
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    Hiro V1
    Hiro_V1_Render.png
     
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  19. Atomix

    Atomix
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    Screenshot-12022017-164831.png
    got my ass to map the body finally after forever
     
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  20. StinchinStein

    StinchinStein
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    Simple texturing done.


    Now for the JBeam :|
     
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