The resolution of that jbeam is absurdly high. Consider simplifying it to the resolution of the official vehicles. Also, it doesn't look like you have the parts separated; the front end just sort of mushes together instead of deforming realistically. Great work though, would've been very time consuming
It handles like poo c: (imported from here) (imported from here) (imported from here) Or maybe I'm just bad :c
I was thinking the same and decided to redo the jbeam. It looks and deforms much better now However I have no idea how to add the engine and wheels so any kind of help would be appreciated
NB isn't nothing exceptional right now. It's just the Bolide without the body and some other changes. I already started it's own n/b For the model, I found a generic F1 Car model, which I used as BP for the general shape of it.
Thank you And yeah the chassis is one big part and I'd like to make it driveable before splitting it. It's powered by thrusters for now.
Have a look at how the wheels are defined for the default vehicles. They are fairly straight forward. In gabesters vehicles (and most mods too) they get their own .jbeam file so its easy enough to find them and take a peek.
Noooooooooo .... I was working on a F1 car too lol too bad you already started the jbeam all I have is the 3d model only Awesome job though keep it up
Noooooooooo .... I was working on a F1 car too lol too bad you already started the jbeam all I have is the 3d model only Awesome job though keep it up ................ sorry for wrong quote above
Make it a Nodeoline trailer! - - - Updated - - - Don't worry. Formula One drivers are simply the best drivers in the whole mankind.
At the momment no, but it will . the only things i was able to grab and pick is a bumper and other small parts ... I hope making the claws longer will fix the problem.