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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. AlexMD

    AlexMD
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    Supercharged, N/A and turbocharged

    And no, the engine isn't touching the strut bar *barely*

    Edit: First post on the page, yay :DDD
    Edit 2: Nvm xD
     
    #8521 AlexMD, Oct 14, 2016
    Last edited: Oct 23, 2016
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  2. Iro

    Iro
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    screenshot_00740.png
     
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  3. Iro

    Iro
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    progress
    the materials are a PAIN
    screenshot_00741.png
     
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  4. Vinh

    Vinh
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    Oh, your ETK I-series is equipped with stage 3 variable boost turbo? That's cute
    screenshot_00025.png
    Soon to the "mods" section
     
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  5. needforsuv

    needforsuv
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    that was MY IDEA... sort of
    20160726035801_1.jpg 20160726035917_1.jpg 20160724164316_1.jpg
     
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  6. Mr. Twiglesworth

    Mr. Twiglesworth
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    The Super Bee will be released much sooner than I thought, any Screenshot (555).png fake name suggestions for the car?
     

    Attached Files:

    • Screenshot (556).png
    • Screenshot (558).png
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  7. synsol

    synsol
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    BeamNG Team

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    Cleaned the thread a bit, to keep it readable, and do not miss the ongoig projects
     
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  8. Vinh

    Vinh
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    Bruckell Superhawk? Also, use Ctrl+P or Alt+Ctrl+P for screenshots next time, they would look better
    On topic with projects:
    Thank you @Fen for porting in a real Corvette engine
    screenshot_00000.png
     
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  9. D-Troxx

    D-Troxx
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    small progress on the Silvia S12 front suspension.
    Silvia_S12.png

    and finished another wheel model.
    SuperStar_SS_07.png


    The point is that to post a picture here it should be something you made from scratch and not something that is from another game.

    its a simple rule. . .
     
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  10. Binkey

    Binkey
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    I'm not really sure how interested people are in my map mods (considering that people like @Aboroath , @bob.blunderton and @DoullPepper have an actual following), but I've been taking a self directed computers course in school to improve my maps by teaching myself Blender and creating custom assets. So far I have made around 10 signs that I have seen strewn about the town and a few dumpsters. These I'm not really proud of, they were easy to make and they don't look like the best quality things out there. On the other hand, I've been working on a bridge since Monday (probably around 6 hours of work total) and I finally gotten it in-game and I think it looks pretty accurate to the real life bridge. In these screenshots you can see the bridge with a custom collision mesh (that works perfectly!) and a part of a river that spans from the town to one far side of the map. The textures of the bridge were taken directly from google maps, so textures could use some work.
    screenshot_00017.png screenshot_00018.png screenshot_00019.png screenshot_00020.png
    This image is from google maps, for comparison.
    screenshot_00021.png
     
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  11. DoullPepper

    DoullPepper
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    BeamNG Team

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    It's a good beginning for this bridge! reproduce real things is difficult when you must imagine the good size of the things... Great Work!
    After, your textures have the same colors of the original, but they have to be more precise for a better render. Also there probably is a structure under the bridge? I don't know that it can hold in the air like that.. (it's just a detail.):p
     
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  12. Mr. Avanzato

    Mr. Avanzato
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    You should watch Offroad ROR I think his name is he has Beamng and ROR tutorials.
    Good job D-TROXX keep it up
     
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  13. VeyronEB

    VeyronEB
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    Nothing to do with not being able to model, just basic materials is nothing to ask for before you put pictures all over the forum. Neither is some basic research, because if you did any you would realise the mustang literally has more to do with the sunburst than it does with the barstow jbeam you slapped it on and you would have been much better putting it on something like an ETK K series...

    Just because doownloading models is easy shouldn't mean everything you do with the model is also totally half assed and lazy.
     
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  14. B727ClassicFlyer

    B727ClassicFlyer
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    Doownloading?

    Grammar escape you again?
     
  15. ItaliAsian

    ItaliAsian
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    That was a spelling error not a grammar error. Don't try to be a smart ass when you can't figure out the difference between spelling and grammar.
     
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  16. VeyronEB

    VeyronEB
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    No, my O key is just screwed up. Not only is that irrelevant its also spelling, not grammar.
     
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  17. Mr. Avanzato

    Mr. Avanzato
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  18. Brett

    Brett
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    So is your post.

     
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  19. CreasingCurve

    CreasingCurve
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    Van is getting a makeover. Yes i know picture is low res but i sort of want it to be to hide my intentions.
     

    Attached Files:

    • development screenshots.jpg
  20. D-Troxx

    D-Troxx
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    And these are the last models i finished for now.
    Rota_P45.png Work_Equip_03_3P.png Work_Equip_01_3P.png Work_Equip_02_3P.png

    (Still have some wheel models which @Razer-11 gave me a while back.)
     
    • Like Like x 27
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