Moar beamies! HUGE thanks to Fireboyd again, he provided me with his early version of BeamNG Tool for 3DSMax a long time back! (imported from here) (imported from here)
Trying to make a little showroom for pics, but I can't seem to get the sky the same color as the ground without messing up the lighting. Also, I'm trying to make the ground a dark gray, but no matter what I do, shadows don't show up on the ground... I'd love some tips, as I'm completely new to this stuff. (imported from here)
A little something I have been working on. I still need to fix some textures and some more jbeam work.
That's it! The model is finished. Can't wait to start texturing this thing Sorry for the alt+p bugs...too lazy to do anything about it Edit: Some more enginebay details:
Parent: Look at how thin you are! Go ahead 737 eat up. You still have 33,000 kilos to gain before you're a healthy weight. I'll make an extra special lunch for you today. 737: Ok [insert parent plane here]...
Looks to me like you might have yourself a negative coefficient of friction there. You might wanna get that checked out.
Pigeon van. It'd look better with the original materials but somethings gone wrong D: (imported from here)
Looks quite dangerous... with cargo in the back, it'll tip at any speed, and when it's empty, the lack of shock absorbers will make it bounce around like a kangaroo that's had one too many Red Bulls. Sounds fun