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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. CrashHavenBNG

    CrashHavenBNG
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    More progress, dirty engine bay
     

    Attached Files:

    • IMG_5352.png
    • IMG_5351.png
    • Like Like x 7
  2. Schmitti

    Schmitti
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    Better now?
    20260218102623_1.jpg
     
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    • Agree Agree x 1
  3. ImNotConfused

    ImNotConfused
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  4. GoblinGreenGuy

    GoblinGreenGuy
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  5. Schmitti

    Schmitti
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    Soon...
    title.png 3333333.png 20260218161503_1.jpg 20260218162150_1.jpg
     
    • Like Like x 2
  6. slumpxss

    slumpxss
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  7. GoblinGreenGuy

    GoblinGreenGuy
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  8. TripleAye

    TripleAye
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    I'm exhausted...
     
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  9. sGB1

    sGB1
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    Eventually, I should make a simplified traffic variant for it, but I don't think I've got far enough into development yet to investigate that.

    At some point, if I can obtain better reference (i.e. scans), I'll remodel the entire vehicle, but my priority right now is a complete JBEAM for all parts reflecting the correct physics definitions.

    The Wakefield looks good.
     
  10. Angry_Bird

    Angry_Bird
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    Since there is a lack of cooling of the engine bay, plus a more importantly the placement of the intercoolers that causes extreme difficulty in terms of maintenance, along with the lack of catalytic converters, I have decided to do something about it (including adjusted intercooler nodal jbeam and reconnected the intercooler nodes to the engine instead).

    - Rearranged intercoolers and redid the piping (shorter pipes = less turbo lag) for easier maintenance and increased reliability
    - Connected body vents to engine bay for increased cooling via pipes
    - Added catalytic converters model

    Blender:
    Screenshot2026-02-20174122.png

    In-game model:
    Screenshot2026-02-20175400.png Screenshot2026-02-20175405.png

    Engine bay view:
    screenshot_2026-02-20_17-53-07.png
     
    • Like Like x 4
  11. TripleAye

    TripleAye
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    GIF
    VideoProject5.gif VideoProject4.gif
    Jeep
    screenshot_2026-02-20_01-55-02.png
     
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  12. azureskies

    azureskies
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    thing
     

    Attached Files:

    • image-309.png
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  13. Angry_Bird

    Angry_Bird
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    Sequel with new vented hood to cool the radiator, and lightened seats to increase leg room, plus an alternate rear bumper with a center vent.

    screenshot_2026-02-21_22-03-53.png screenshot_2026-02-21_22-03-05.png
     
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  14. carambolage

    carambolage
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    screenshot_2026-02-22_15-10-06.png screenshot_2026-02-22_15-11-52.png

    can't have enough interior color options... ;);)
     
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  15. azureskies

    azureskies
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    upload_2026-2-22_17-19-51.png
    upload_2026-2-22_17-19-58.png
     
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  16. ghost_cauli

    ghost_cauli
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    Honestly, this looks like it'd get much less air than the vanilla TT setup.
     
  17. Angry_Bird

    Angry_Bird
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    Seriously the vanilla TT setup is an absolute maintenance nightmare considering that the unibody replaces the rear quarterpanels, which means if the pipes are leaking or one of the intercoolers are malfunctioning, it would be near impossible to take them out unless you strip the interior to even have a chance to replace them. Also the original vanilla TT setup has zero airflow to the engine bay as well.

    Look at this: Hirochi SBR4 | Page 23 | BeamNG
     
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  18. ghost_cauli

    ghost_cauli
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    It's not that terrible, considering how it looks now you should be able to enter those spaces from the interior.

    The way you set it up now the air will just clog in the engine bay. One, the pipe is pretty narrow (try drinking through a 50 cm straw), two the air has nowhere to go after hitting the intercoolers. At best, you'd have no airflow, at worst, you'd create vacuum there (because of air escaping under the engine).

    Yes, F40 kinda does this, but the intake vents are much closer to the intercoolers and the rear windshield works as an exit (along with the entire rear end being pretty much a grille).
     
  19. Traxisek

    Traxisek
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    made from technical blueprints and 3D scans for best accuracy
    1.png 2.png 3.png 1wireframe.png 2wireframe.png
     
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  20. CrashHavenBNG

    CrashHavenBNG
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    Early work on the lights
     

    Attached Files:

    • Screenshot366.png
    • Screenshot367.png
    • Like Like x 10
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