1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice

Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. Atomix

    Atomix
    Expand Collapse

    Joined:
    Dec 15, 2012
    Messages:
    1,349
    Not Alfa 159
     
  2. luchvk

    luchvk
    Expand Collapse

    Joined:
    Aug 23, 2013
    Messages:
    252
    I think I'm getting somewhere! :D

    BMW E46 M3 GTR Jbeam Structure Progress Shot 03 (Picture 1).png BMW E46 M3 GTR Jbeam Structure Progress Shot 03 (Picture 2).png
     
  3. TomiL88

    TomiL88
    Expand Collapse

    Joined:
    Aug 6, 2013
    Messages:
    169
    Gotta love 123D Catch for reference model :cool: Thanks to Mythbuster to remind me of 123D Catch.

    https://skfb.ly/BDQG
     

    Attached Files:

    • konehuone.blend.png
  4. Zappymouse

    Zappymouse
    Expand Collapse

    Joined:
    Jun 18, 2013
    Messages:
    1,060
    Stupid Audi.


    (imported from here)

    In experimental.

    edit: Forgot to mention minor meshwork: fixed polyflow in some areas, fixed front suspension, fixed airbox, added some nice badging that I could do through normalmap but nahhhh. Pleased to be working on my nugget of a car again :)


    (imported from here)

    (imported from here)

    needs colours, ao bake, normalmaps and shit tonnes of other things but man FUCK unwrapping
     
    #3444 Zappymouse, Oct 23, 2014
    Last edited: Oct 23, 2014
  5. DrKabel32

    DrKabel32
    Expand Collapse

    Joined:
    Aug 20, 2012
    Messages:
    22
    Wow, very nice and detailed! How many reference points did you add on the pictures? Or did you simply take hundreds from every angle? I have some issues getting details to look right.
     
  6. TheAdmiester

    TheAdmiester
    Expand Collapse

    Joined:
    Aug 7, 2012
    Messages:
    579
    This is probably my most anticipated mod so far, mainly because it's a very "everyday" car and the first road legal Audi we'll have in BeamNG.
     
  7. gabester

    gabester
    Expand Collapse
    Vehicle Director
    BeamNG Team

    Joined:
    Jun 6, 2012
    Messages:
    2,653
    Fixing my brain :/
     
  8. IamNameless

    IamNameless
    Expand Collapse

    Joined:
    Oct 16, 2014
    Messages:
    72
    Gabe is a real good guy.
     
  9. vladmir poopin

    vladmir poopin
    Expand Collapse
    Banned

    Joined:
    Mar 17, 2013
    Messages:
    844
    why, what did you break?
     
  10. Cwazywazy

    Cwazywazy
    Expand Collapse

    Joined:
    Dec 1, 2012
    Messages:
    1,245
    His brain. Is yours broken too?
     
  11. JAM3SwGAM3S

    JAM3SwGAM3S
    Expand Collapse

    Joined:
    Jul 1, 2013
    Messages:
    380

    (imported from here)
     
  12. Again_Dejavu

    Again_Dejavu
    Expand Collapse

    Joined:
    Dec 26, 2013
    Messages:
    717
    Ah, know that feelng. Hope you'll be doing better soon.
     
  13. vladmir poopin

    vladmir poopin
    Expand Collapse
    Banned

    Joined:
    Mar 17, 2013
    Messages:
    844
    huh?...
     
  14. SoHigh00

    SoHigh00
    Expand Collapse

    Joined:
    Nov 11, 2013
    Messages:
    506
    @above
    Maan, that "stupid Audi" looks freakin great!

    Did some progress with the engine textures today...
    q.JPG w.JPG
     
  15. gabester

    gabester
    Expand Collapse
    Vehicle Director
    BeamNG Team

    Joined:
    Jun 6, 2012
    Messages:
    2,653
  16. BlueScreen

    BlueScreen
    Expand Collapse

    Joined:
    Apr 5, 2014
    Messages:
    624
    For some reason I find it hard to believe you're 15.
    although I'm not sure why...
     
  17. aljowen

    aljowen
    Expand Collapse

    Joined:
    Oct 21, 2012
    Messages:
    1,677
    I think it is probably fair to say that as a community we should probably apologize for all of the stress that we may have caused you. Even if there have been other more apparent causes of issues i doubt that all of the pressure that has been placed on you and the other developers by us has helped. So, yeah, sorry about that.

    Hope you can get your head sorted out soon.
     
  18. TomiL88

    TomiL88
    Expand Collapse

    Joined:
    Aug 6, 2013
    Messages:
    169
    Hey!

    No ref. points needed. I took 20 photos from the engine bay. 9 of them from higher angle. I´m surprised by the result. See attachment for pics used.

    This dash bit was done by only six photos:
    https://skfb.ly/BDPM

    And whole car was done with 37 pics. Results are not very good since reflective objects cause problems. It´s still helpfull for basic dimensions.
    https://skfb.ly/BDQB
     

    Attached Files:

    • kuvat.jpg
    #3458 TomiL88, Oct 24, 2014
    Last edited: Oct 24, 2014
  19. Pontiac

    Pontiac
    Expand Collapse

    Joined:
    Jul 26, 2014
    Messages:
    148
    I'm glad my exams are over, now time to work on this car.

    Pro 7.png Pro 8.png Pro 9.png

    Answers
    -Yea, front leaf suspension. I might replace that with coil springs.
    -Yea the radiator support thing or i don't know what the hell you call that is big. Ill fix that.
     
  20. VeyronEB

    VeyronEB
    Expand Collapse

    Joined:
    Aug 5, 2012
    Messages:
    1,537
    9vzYQwj.jpg .......
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice