Stop. It obviously isn't done yet or else he would have uploaded it already. Your stupid posts are really annoying. Just stop.
(imported from here) No need for the double post. Gabe doesn't want mods of his unfinished vehicles at the moment.
I'm confused... how does that caption for "Clean ALL the things!" have any relation to the original? Also, what the heck is it supposed to mean?
I think its meant to be referring to how they want to light some sparks near the truck in BeamNG. They likely used that meme because it has a clip art style explosion in the background. That is my best guess anyway.
Or maybe... It's just a nice quick way to boost his infinitely pointless post count. Yeah that makes sense...
Which is also a Way to get banned i believe, I mean i know i post a lot But i am not constantly posting for post count but Gabriel is
Yes i know I Post a lot Not for the post count i said that already I just post a lot thats it. Edit: I think its time to go back On-topic this thread is starting to Derail.
Enough of the post count discussion alright? I've already won that one (I honestly didn't try to do that, I just spend too much time on the forums). Now can we get back to dev screens please?
I write that because BeamNG doesnt have fire only like aljowen say it have sparks and when you crash hard it makes a explosión of smoke and sparks like he says in the background of image haves an explosion
So I tried a little bit harder. It's fully functional, it still needs a lot of work, but there's a small bug for which I can't find the cause: the shortening hydro's doesn't use the limit (inLimit) I specify (I tried many values between 0.05-0.99, outLimit is 0) and stops only when the two nodes on the rail hit each other. Does anyone knows what I can do to get rid of the bug? And it uses, like Gabester's trailer, the parking brake to activate.