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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. chris_lucas

    chris_lucas
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    My body is ready.
     
  2. Rokzy rules

    Rokzy rules
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    The attachment wont upload:mad: *pulls hair out*
     
  3. LJFHutch

    LJFHutch
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    Environment Artist
    BeamNG Team

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    Looks fantastic, how many poly are those?
     
  4. chris_lucas

    chris_lucas
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  5. destroyer8769

    destroyer8769
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  6. Rokzy rules

    Rokzy rules
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    How do you centre a mesh in blender ? and set the origin to the centre ?
     
  7. chris_lucas

    chris_lucas
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    Shift+A apply location.
     
  8. Rokzy rules

    Rokzy rules
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    How do you apply location. For me that just an add mesh menu also what mode should I be in to do this object or edit ?

    Sorry blender noob :p
     
  9. chris_lucas

    chris_lucas
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    sorry it was CTRL+A
     
  10. Rokzy rules

    Rokzy rules
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    So that's the origin centred how do I centre the model ?

    wat.png
     
  11. ThreeDTech21

    ThreeDTech21
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    Click any part of the model, press A twice (highlights all objects) press ctrl + A and choose reset location, all parts will be centered


    Sent from my iPhone using Tapatalk
     
  12. daveywaveyHD

    daveywaveyHD
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    Oh is that from Arma 2? (sorry for the offtopic)
     

    Attached Files:

    • 640px-Arma2_oa_landrover_special.jpg
  13. MotionPanda

    MotionPanda
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    somethingimmakingatthemomentprobablynotgonnabedoneinawhile.png
    i'm not sure if i'm even doing this right...
     
  14. Rokzy rules

    Rokzy rules
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    tbh I don't know I got it from tf3dm XD and I only play arma 3. A few weeks ago my cd-key got stolen so now I'm global banned ;_;

    When I have the whole model selected and press ctrl A I don't get the option to reset location and that's how I got the origin centred.
     
  15. chris_lucas

    chris_lucas
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    [webm=]http://www.beamng.com/attachment.php?attachmentid=33740&stc=1&d=1404304807[/webm]
     

    Attached Files:

    #2375 chris_lucas, Jul 2, 2014
    Last edited: Jul 2, 2014
  16. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    VapidBeamElel.jpg

    I will be short. We all known about the existance of "certain" mods because of their low-quality ports. I decided to try myself porting a car from another game, and see if I could do a better and cleaner job than those (it's not that hard, still) instead of just placing the mesh and declaring it done.
    I took the Vapid Police cruiser from my GTA IV copy, cleaned and simplified the materials, divided the parts, replaced tires, swapped engine and added running gears from the fullsize (along the base JBeam). Had to modify the vapid body to make them fit. So far it's working good. Colour selector also works fine. I will be busy for 1 week about, then I should be able to finish the last things. This one above is the stock version, I made the police decals a separate parts that you can select along with the lightbar and pushbar.
     
  17. chris_lucas

    chris_lucas
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    Nice.
    Working Cop lights?
     
  18. ThreeDTech21

    ThreeDTech21
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    Very good on ya! I advocate for porting all of the GTA 4 cars into BeamNG, I would like to see jbeams for them made from scratch or at least heavily modified existing jbeams, the main thing is to avoid dropping a mesh onto a non modified jbeam


    Sent from my iPhone using Tapatalk
     
  19. ThreeDTech21

    ThreeDTech21
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  20. Rokzy rules

    Rokzy rules
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    "yay or nay"-snibeti-snab

    coke van.png Now I ask that question with my skin ? I think this is the 159734th time I've molested the H-series:rolleyes:

    - - - Updated - - -

    Woah I need to get a better screen. 4fps party yay! got it !
     
    #2380 Rokzy rules, Jul 2, 2014
    Last edited: Jul 2, 2014
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