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Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.
ay gurl, u want sum broken textures?
nice SVX you got there
If you're using Blender 2.8 then select all meshes in Object Mode, go into Edit Mode & press Ctrl + N to recalculate the normals; that should fix it
No, it doesn't work
When i press this shortcut, it make me use the "bevel tool".
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I tried Shift + N but it doesn't work.
But anyway, i'm remaking the entire mesh so, don't care about this anymore.
At he base, this a SBR, no ?
No, old pessima
Realisically deformable window net mounts
why did i spend like 2 hours doing this
Ohhh, nice and elaborate. Good job.
Subscribe to my channel to motivate me.
I resume my project
Dazzarius delta R12
Game ready, I'm making general improvements before finalizing the project;
testing my theory, helping beginners model their first car in blender,
in the long run when I'll have better python skills with a jbeam editor.
with the help of my blender training.
the map projects are moving forward, I calculate the quality ratio storage space
felt cute, might release laterthis month? hmm
That looks amazing. Spectacular work.
Remade entirely the mesh of the chassis and the roof.
Even if there is still some faces that aren't showing, the glitchy-buggy-terrible reflection is gone yay !
Excellent work there
Just over a years difference