bidwars updated Demolition Derby - The Fair Grounds with a new update entry: Alpha Update 7.1 AI Fixes and Fire Read the rest of this update entry...
Fixed in this hotfix released today. You need to select The Fair Grounds-scenario, not those Demolition Derby-scenarios provided by the devs.
The Concrete Fig 8 is still broken and not playable, Bid stated about this in version 7.0 release patchnotes.
Please, read before you post. Bid already mentioned all these issues when he released the update. Its not gelpful to tell him wjat he knows isnt working and peobably prettt frustrating to hear it like a damn parrot. This goes for everyone , youre just particularly noticeable.
What is the possibility of adding in some "Prep time"? Since we can now join nodes together I think it would be cool if there was an option to spawn in your car after selecting the track, opponents and class to be able to "weld" and pre-bend before the derby. Maybe a timer or some option where we could manually start?
I've been examining the Node to Node feature already, but it's way too unstable to be used in the mod (it freezes the game almost every single time after certain hits). We're fully aware, that the doors, hood and trunk lid are problematic, since they tend to open so easily even from small hits, but for now, it's something that we can't fix, until the feature becomes much more stable in the game. But when the time comes to do those, we propably create those changes to the mod natively, so no one don't need to do such things manually everytime.
Just wanted to say thank-you for updating this which is my all time favorite mod. I've literally spent countless hours in the concrete derby. I typically use stock random setting. I'm at work today and can't wait to get home and play it more haha.
You've asked that for three times already. Do it again and I'll report you. --- Post updated --- Enjoy! Yea, well easiest would be to just use stock assets like we have done so far and edit some arenas to have different sort of variations of them. Fig 8 on that gravel oval would be pretty neat.
Hm.. Maybe I am some kind of stupid but... my game crashing everytime I start the scenario... the last try I came to the selection menu but than...crash... task manager and kill...
How many cars are you trying to use ? Some computers have this sort of ''hard limit'' with the car amount, so once you surpass that, the game crashes. I myself with my Ryzen 5 1600 can't have more than 14 cars, when going beyond that the game crashes. Or did you mean that the game crashes, when the game is starting to load the Scenario from the menu ?
It crashes when he try to load the scenario.. at the point "Construct Buildings" than it freezes.. the one time I came to the selection menu of the scenario I pick 6 cars ,clicked on start...freeze..
Okay, that sounds more like the main game issue, since the mod uses the stock assets. First thing you should try is to to disable other mods except this, restart the game and try again. If not working after that, then you should verify the game files from both, Steam and the launcher window. After that you need to try to clear the catche from the launcher window and delete those catche backup folders from the user folder. Also, when doing that, remember to backup these folders from the user folder: Vehicles, Settings and Mods.
the last time I verified the files he deleted all mods xD but I will deactivate the other mods and try it again...