Thijs Hof updated Deadzone [Trains already on tracks] with a new update entry: Compatibility update Read the rest of this update entry...
Awesome, thanks man! Just a request could you make the time trials under 1 minute 30 seconds using a normal-ish car?
Sure, what would you say is a "normal-ish" car? It might take some time though because I am kinda busy at the moment, but it will happen.
The trains are on the course in deadzone but I can't switch to drive them. When use tab it just takes me to space in the air then back to my initial vehicle. Am I missing something? Please help, my 5 year old really wants to see this happen.
you need the train mod as well, whats happening right now is: Game tries to spawn train, but it doesnt exist (because mod not installed)
Hi, When I try to spawn deadzone I get an error indicating it is trying to use more memory than available. I have a gaming laptop and have not had any issue like this with anything else I have try to run. Please advise.
I have the DMM512 train but when I tab to the train I also get camera in the air - no train. Is the pre-placed train still working in the latest version of BeamNG?
i was able to control the trains by going into world editor(F11) and finding the train, then adding a "licenseText" property to the train . then you can tab to it