WIP Beta released Davidbc's test facility (+ random stuff)

Discussion in 'Terrains, Levels, Maps' started by Davidbc, Mar 4, 2014.

  1. jericho

    jericho
    Expand Collapse

    Joined:
    Mar 13, 2014
    Messages:
    42
    Any estimated release date :):confused:?
     
  2. 14ramosr

    14ramosr
    Expand Collapse

    Joined:
    Sep 7, 2013
    Messages:
    980
    I was thinking of making a map with things like this. But on the friction thing; i havnt the foggiest idea.
     
  3. mike22

    mike22
    Expand Collapse

    Joined:
    Feb 21, 2014
    Messages:
    339
    I'd like to know this too.
     
  4. DrowsySam

    DrowsySam
    Expand Collapse

    Joined:
    Jul 30, 2013
    Messages:
    956
    Can't change the friction of mesh objects sadly... I'm pretty sure it is planned though. You can only change the friction of the terrain atm.
     
  5. mike22

    mike22
    Expand Collapse

    Joined:
    Feb 21, 2014
    Messages:
    339
    Tell me more, ha. I just downloaded Snow Island. Tomorrow, I'll try it out and see if I can figure out what you did to change the friction.
     
  6. DrowsySam

    DrowsySam
    Expand Collapse

    Joined:
    Jul 30, 2013
    Messages:
    956
    Snow Island uses the terrain traction, you can not change traction for a 3d model that you've created. The friction for terrains is done by the ground model names, RockyDirt, grass, Snow, Ice, Rock, Sand, etc. Find a full list in lua/groundmodel.lua.
     
  7. mike22

    mike22
    Expand Collapse

    Joined:
    Feb 21, 2014
    Messages:
    339
    Thanks for the tip.

    - - - Updated - - -

    So, are the settings for grass in the groundmodel.lua legit or were these values on the back burner for the alpha release ?
     
  8. Davidbc

    Davidbc
    Expand Collapse

    Joined:
    Mar 20, 2013
    Messages:
    1,334
    Been working on it today. I made some changes in the crash area, I rotated everything to fit a new area, a series of slopes with different inclinations and surfaces. Also this:

    screenshot_00028.jpg Asphalt + slippery surface, the blue is supposed to be wet plastic/paint, I might change the texture later on.
     
  9. DrBeat

    DrBeat
    Expand Collapse

    Joined:
    Aug 5, 2013
    Messages:
    158
    looks real nice, looking forward to this one :cool:
     
  10. Leet34

    Leet34
    Expand Collapse

    Joined:
    Aug 8, 2013
    Messages:
    236
    At first i thought its some ice.. Nice thought.

    Are you planning to release a beta ?
     
  11. Davidbc

    Davidbc
    Expand Collapse

    Joined:
    Mar 20, 2013
    Messages:
    1,334
    Yeah, beta probably coming this weekend.

    screenshot_00032.jpg screenshot_00034.jpg

    That surface in the first image is really slippery, if you edit groundmodel.lua and set friction to 0.16 you'll know what I mean. I really like trying to get up there with 2 wheels on asphalt and the other 2 on that surface.

    P.S: I need locked differentials xD I tried with the covet and 1 front wheel started spinning like crazy and I started rolling backwards :p

    More slopes are planned, with different angles, I'm working on it right now.
     
  12. Davidbc

    Davidbc
    Expand Collapse

    Joined:
    Mar 20, 2013
    Messages:
    1,334
    Beta released later today.

    screenshot_00030.jpg

    The read areas will be empty for the beta release, but I will add stuff there for the final release, hopefully next month once I finish my final exams and I'm free for the summer.
     
  13. HadACoolName

    HadACoolName
    Expand Collapse

    Joined:
    Aug 3, 2013
    Messages:
    1,876
    Cool (OH MY FUCKING GOD YES!!!)
     
  14. DrowsySam

    DrowsySam
    Expand Collapse

    Joined:
    Jul 30, 2013
    Messages:
    956
    How long is that? Do I stay up or no? ;) (It's 1am)
     
  15. Davidbc

    Davidbc
    Expand Collapse

    Joined:
    Mar 20, 2013
    Messages:
    1,334
    nah go to sleep ahahah it's 16:13 here, I'll be working on it for a few hours or so.
     
  16. DrBeat

    DrBeat
    Expand Collapse

    Joined:
    Aug 5, 2013
    Messages:
    158
    I got like a thousand error messages, then when i closed them all off my car fell into the sea and it was all texture error.
     
  17. Nish01

    Nish01
    Expand Collapse

    Joined:
    Aug 9, 2013
    Messages:
    222
    go into the folder, and drop the test_facility folder into the levels. i did the same thing just putting the Davidbcs_test_facility into the levels and it gave me the errors. didnt realise there was folders inside of it that need to be placed lol. if that makes sense?
     
  18. Davidbc

    Davidbc
    Expand Collapse

    Joined:
    Mar 20, 2013
    Messages:
    1,334
    yeah that's it. Also drop the lua folder into the main game folder so you can have the slippery surfaces.

    - - - Updated - - -

    Untitled.jpg .
     
  19. shockwaffleman

    shockwaffleman
    Expand Collapse

    Joined:
    Aug 15, 2013
    Messages:
    153
    This map is really cool, some small things to adress though:

    (imported from here)

    The bump below spawn is a little to big/high to cross with a normal car or a car that isn't built for offroading.

    (imported from here)

    Moonhawk after the bump. Not good for the suspension or the wheels :p


    (imported from here)

    Spawn area and ramp in front missing textures


    (imported from here)

    I don't know what this is

    --UPDATE--

    (imported from here)

    This may be on purpose, but why is this blocked?


    (imported from here)

    This white line grabbed my wheels at around 60 MP/h, thus causing the suspension to tear itself apart.

    I really love this map after only 30 minutes, hope to see it done soon! :)
     
    #39 shockwaffleman, May 18, 2014
    Last edited: May 18, 2014
  20. Nish01

    Nish01
    Expand Collapse

    Joined:
    Aug 9, 2013
    Messages:
    222
    yeah i was getting no material in the same places as well. also that black road has no collision. and some of the 'paved road' to dirt/gravel transition is pretty...wonky? not sure how to explain it lol. but yeah its a great map thanks.

    can i request a mud pit, or a mud course like drowsysams ultimate test terrain
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice