custom config mods, how can i make one?

Discussion in 'Content Creation' started by rover.25, Jan 16, 2021.

  1. rover.25

    rover.25
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    Joined:
    Jul 12, 2019
    Messages:
    22
    hi! so im attempting to make a mod, its basically all the standard pessima configs (both years) and slapping them onto the covet! ive made most of the configs but i need help actually getting them into a mod / on the repo

    oh yeah this is 2 of them
    upload_2021-1-16_13-53-23.png
     
  2. DaddelZeit

    DaddelZeit
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    Joined:
    Jul 17, 2019
    Messages:
    3,085
    If you haven't already generated thumbnails,
    please start the 'Showroom' map, click: 'Switch Background', and after that 'Thumbnail Generator',
    from there you select 'hatch' and click run the generator.
    After you generated the thumbnails,
    Make a folder on your desktop called: 'vehicles'
    Inside that folder make another folder called: 'hatch'

    Navigate to Documents/BeamNG.drive/vehicles/hatch
    Copy the .pc .png files you find there to the hatch folder you just created.
    Then, navigate to your game files (often C:\Program Files (x86)\Steam\steamapps\common\BeamNG.drive\content\vehicles),
    open pessima.zip/vehicles/pessima and copy the info_*.json files you see there into your hatch folder.
    do the same thing with midsize.zip.
    (If the info_*.json file names don't match the config names, be sure to change them to their appropiate names!)
    After that, pack the vehicles into a zip, rename it to your liking and paste it into your mods folder.

    I hope I could help!
     
    • Like Like x 1
  3. rover.25

    rover.25
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    Joined:
    Jul 12, 2019
    Messages:
    22
    thank you so much!
     
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