Yeah, I tucked a couple alternate/conditional endings into the scenarios, @davidinark discovered one as well. There are a few other secrets if you're looking. Speaking of which, I've taken some of his feedback to heart, and have setup for approval a new update. The scoring system gives you feedback on your totals even if you fail (for feedback purposes), and it features a breakdown of how you got the score you did. I also fixed some shoddy code that was increasing the crash multiplier every frame after a vehicle wrecks, so the totals should be more humble. There are some other fixes, but you get the gist.